Bring back Cheat Mode!

Bring Cheat Mode back into the game?

  • Yes! Solid Feature that added to the overall experience for many players.

    Votes: 167 52.7%
  • No, don't bring it back.

    Votes: 150 47.3%

  • Total voters
    317
Plus, the 'cheats' would be highly valuable for testing mods and scenarios for people like myself...
 
Of course there should be a cheat mode. I don't cheat, but I play games for fun. If other people have fun by cheating, it only makes sense to allow cheat mode. This alone is a valid arguement, but then it would also help to test scenarios and mods, seeing how the A.I. handles new units. Seems like a no-brainer to me.

I've plays War3, which has cheats. Cheating in single player is fun, for just fooling around or seeing what the spells / units do. And, to see what the storyline is like in single player. (The Reign of Chaos storyline is actually quite good.) Obviously cheating is turned off in multiplayer...this is another no-brainer.

I don't know very much about programming...but from what I do know, allowing cheats is quite easy to implement. To give the player 1,000,000 gold would take 30 seconds to do.
 
You never know though. There was no cheating in socom in the beginning too. Now look were it stands. People find ways to cheat online. Hacks, etc. I say leave it out altogether so no one even has a chance of cheating online. But most people play single player only so.... screw it i agree with wakiki
 
Well, adding a cheat mode in single player wouldn'y increase the chance of hacking on multiplayer. The difficulty in "cheating" in ignle player is editing some hex numbers (I think) while the difficulty in cheating in multiplayer is hacking into the servers to edit the code, and then finding how not to get detected by the server.
 
Well, the pole pretty much states that EVERYONE thinks that they shouldnt bring back the cheats. lol (sarcastic) It is a very close poll.. But really, they Should add it, because people that want it.. .really want it ... people that voted no, most of them dont really care.
 
That is not true, AndrewH. I voted no, and I really mean NO, not I don't care. Cheats ultimately ruin games and peoples' enjoyment of the games.
 
Cheat mode was valuable for other things besides cheating.

I can't remember if it was the cheat mode in Civ II or in Alpha Centauri, or both, but I remember I used to use it to help me plan where I was going to place my cities. I would do this without revealing the entire map--I'd only reveal the part that I knew--and I could experiment with what the map would look like if I destroyed certain cities and placed cities in certain locations.

After I'd figured out my "perfect" city layout, I'd save the game or do a screenshot and use it as a reference.

(And, of course, some other civ would then come along and mess up my perfect plan, but, hey, that's what the game's all about!)
 
The Cheatmode is essential for Scenariomaking and Testing. But i a normal game it shouldn't be used.
 
EquinoxOmega said:
The Cheatmode is essential for Scenariomaking and Testing. But i a normal game it shouldn't be used.
Why? What if I want to see whats there and don't want to waste time playing?
 
RegentMan said:
Maybe I'm confusing the cheat mode in Alpha Centauri with the cheat mode in Civ II. In AC, you could enter cheat mode without revealing the entire map. I don't recall whether you could do that in Civ II.
 
Well, the sentence was confusing. You didn't reveal the entire map, just the part that you knew. Umm... duh? Seems redundant. But in Civ II cheat mode you could reveal the entire map or only a specific tribe's map.
 
The cheatmode was fun to use once in a while so I would like to see it again. It is not like you have to use it so I don't see why people are opposed to it.
 
Zurai said:
How does allowing a scenario maker the ability to add or subtract units, etc, on the fly "ruin the game"? Actually, it was absolutely vital and one of THE most complained about changes in vanilla Civ3. It was very, very, very time consuming to balance modern age mods because you had to play an entire game to get to those units.

I strongly agree with this.
 
Scenario makers don't need cheats to test the scenarios...
 
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