Jon Shafer
Civilization 5 Designer
Plus, the 'cheats' would be highly valuable for testing mods and scenarios for people like myself...
Why? What if I want to see whats there and don't want to waste time playing?EquinoxOmega said:The Cheatmode is essential for Scenariomaking and Testing. But i a normal game it shouldn't be used.
AbuHab said:I would do this without revealing the entire map--I'd only reveal the part that I knew--
Maybe I'm confusing the cheat mode in Alpha Centauri with the cheat mode in Civ II. In AC, you could enter cheat mode without revealing the entire map. I don't recall whether you could do that in Civ II.RegentMan said:
Zurai said:How does allowing a scenario maker the ability to add or subtract units, etc, on the fly "ruin the game"? Actually, it was absolutely vital and one of THE most complained about changes in vanilla Civ3. It was very, very, very time consuming to balance modern age mods because you had to play an entire game to get to those units.