Bring back Cheat Mode!

Bring Cheat Mode back into the game?

  • Yes! Solid Feature that added to the overall experience for many players.

    Votes: 167 52.7%
  • No, don't bring it back.

    Votes: 150 47.3%

  • Total voters
    317

Flak

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This lets the players have some fun with the game for experimental exploits. I'd have to dig up Civ II to see what all of the options were, but the most useful one was View Entire Map. I always disapproved of them removing this feature. One should never remove good features when trying to advance the standard of a game. I hope Firaxis already has this on the drawing board.
 
Cheats ruin any and all games, so I said no keep it out.
 
Originally posted by CIVPhilzilla
Cheats ruin any and all games, so I said no keep it out.

How does allowing a scenario maker the ability to add or subtract units, etc, on the fly "ruin the game"? Actually, it was absolutely vital and one of THE most complained about changes in vanilla Civ3. It was very, very, very time consuming to balance modern age mods because you had to play an entire game to get to those units.
 
Bring back the cheat mode! How do cheats take away from the game? By tempting you to use them? No reason why that's gone.
 
I never used the cheat mode in Civ 2, but I voted Yes. It seems to me that "honesty" has nothing to do with this, and "cheat mode" is a misnomer: its really a powerful tool for testing mods. If you want to play the game without "cheating" (as I do) than simply do so: the presence of this tool would in no way force anyone to use it. If the name "cheat mode" bothers you, maybe they could call it "Modify this game." And as I recall, if you turned on "cheat mode" in Civ 2, you became ineligible for the high score list. Presumably, in Civ 4, you also couldn't use this feature in the middle of multiplayer games.

Besides, even if someone wanted to use this to "cheat" rather than to test a mod, why should I care? Nobody appointed me to be Honesty Police. I say put it in: I'll never use it (unless I somehow get a lot more free time and decide to try to make my own mod) but I think it should be there for the modders' sakes. No offense meant to anyone, but I fail to see how the presence of this tool "ruins" the game for anyone: unless someone cheats at multiplayer, how does what anyone else does with their game affect my game experience at all?
 
My concern is that it will encourage new players to cheat rather than learn to play the game.

Playing with cheat in civ 2, at the time, may have been fun, but as I look at it back from now, I know it would be much better if I started playing the game authentically.
 
I agree with the "Cheat Mode" request. I learned Civ 2 by watching what the AI did. This allowed me to understand how units could be used and how the AI civs got advantages at certain difficulty levels. Besides, sometimes I just liked watching the AI duke it out!
 
As long as you can't cheat in multiplayer games why should it matter to anyone else if someone cheats in their own single player game?
 
I used the cheat mode in Civ 2 until I realized it was like playing with toy soldiers in a sandbox - I wasn't really playing the game. At this point, I wouldn't use it if it were available, so I wouldn't be bothered by it. But I do want the designers to spend all their time working on making the game better. If it takes them more than about 15 minutes to code the cheats, it's not worth it, IMO.
 
One of the best things about Civ is that it is a REAL challenge and all decisions are important. Allowing cheats takes away the importance form any decision making and completely removes any challenge.
 
Like in the other thread, allowing cheats would be a decent extra as long as using cheat mode cannot be hacked into and it is completely obvious when someone cheats by recording this with their score. The only possible problems would be cheats like reveal map that can be undone by loaded an older save but this is already possible by retiring and looking at the map.
 
Yep the important thing about implementing a cheat mode is to specify that once cheat mode is used this is recorded so that people cannot get ihigh scores through cheating.
 
My problem is that once this is in the code base, some unscrupulous player will find a way to abuse it for competitive games. If it isn't in the code base at all it's that much harder.
 
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