In recent years in Essex, the world was turned upside-down. our neighbors
and supposed friends, the Northumbrians, attacked us unprovoked and without
cause. Defended by two great captains, now it was Essex pressing the attack.
Things were going so well they had a lottery and thought they would let
a Lance Corporal try to run the show for 15 years. Corporal Charis was
selected - Let's see how the young boy did...
450 BC (0) - London has two entertainers?? Let's make a settler to fix that.
Same for Enfield, we're massively undercolonized, no time for libraries
(especially in middle of a conquest war ;p) Abbots swaps to temple.
Mercy or annihilation? They started it when we accepted them as neighbors
and friends. Besides, its not really annihilation, we'll let their citizens
join us and become cultured
430 BC (1) - Elite Berzerker mauls the first defender at Hrypis. A horseman
tries to soften it up with no luck, then an archer takes the city.
On Dearthingtun a vet Berz becomes 'lite. We then lose one, and another
takes the city. (Which is EMPTY? What kind of capitol is that? Oh ya, the
displaced capitol.) We go to discuss the idea of peace. He mocks us by
saying he only had 4 workers to offer! hah! (Well, it was true)
410 BC (2) - Moving on Heafuddene.
390 BC (3) - A mighty Ulfhedn chooses as his target... a worker next to
the city?! Ha!! What a maroon. He's no match defensively against our
Berzerker, and after he backs up, another Berz takes him out. ;p
Two Berzerkers go up against the city and...
"You have Fledling Northumbrians, Sir"
Looks like we got those four workers anyway ;p
Corporal Charis looks at Wessex. Their best known unit is an Archer. We
have a massive battle hardened army with Elite Berzerkers begging for a
Great Leader, and Wessex denied us any true help in this war that could
have ended our civilization. Our advisor reports they fear us, and that
our military outnumbers them. (What on EARTH have they been doing all this
time??) They will pay for this insolence!!
370 BC (4) - HeuffanoodleCasserole and Dearthingtun are double whipped for
temples. Bradeford and Abbot get a templewhip too. (Oracle should help them
feel better soon.)
350 BC (5) - 310 BC (7) Moving the troops up. Does Wessex know what's coming?
290 BC (8) - In the field is a stack of four, a spearman and three archers.
Take them out now with no defensive bonuses, or let them wander past
us to lightly defended cities? Is Dorsetshire shrinking? Are they whipping?
Do they suspect? Unfortunately one of our settlers is in harm's way, so we
press on to their capitol.
270 BC (9) - Uneasy looks as the armies pass...
250 BC (10) - Code of Laws discoverd, and we're now on our way to glorious
Brehon Law! We encircle and surround their little pack. (See picture)
230 BC (11) - Our horsemen sent to start the fight by 'softening up' their
Spearman killed him without a scratch!

You just gotta see the next post for a picture - I would HATE to be that spearman!
210 BC (12) - They respond with brilliant tactics: Send an archer out into
the open ;p We found a new city, although the corporal will no doubt
get reprimanded for the insolent name chosen!
190 BC (13) - We attack and autoraze the tiny city of Brokenbloke. Alas, they
take out a zerker in the process.
170 BC (14) - A Wessex axeman of the Clifford line comes out to challenge our
Berkerker to a one on one to fight to the death. One of the Essex archers
didn't realize it was a duel of honor and interfered. He was slain where
he stood. Slaying a fellow soldier in front of a Berzerker is NOT a good
idea! That was Clifford's very last battle...
150 BC (15) - That same enraged berzerker stepped up to another rather
foolish archer who jumped out in the open to face him. He was slain
without a scratch.
The Corporals fifteenth year was up. "NO!!!! I'm RIGHT at the
doorstep of their capitol!!" Alas, it was not to be his glory. "OH CRUD!
Isn't that always how it goes?? The little guy does ALL the work, now some
high-falutin' general is gonna come in and get all the GLORY! It's not Fair!"
"War is not fair, Corporal Charis..."
Good luck General (GreyFox?)
(Parting thoughts: Whip the temple in Hrypis when there are 39 shields left
to complete it. There are TWO settlers with moves left in on this turn in 150.
One can found in a decent spot right where he is, the other is in a town.
Decent for coverage, not for resources, that is. Our economics are not great,
we're having to go for Brehon Law at min rate for example. The worker near
Hatfield was to start a road to the abbott. In London I would
keep cranking out Berzerkers one per two turns until Sussex is history.
Then get mapmaking and a boat and conquer the next country

In the meanwhile, fill out this rock of an island we call home, spam settlers)
Charis