Gilgamesch
Ancient Alien
Bare in mind its around Exam time/end of year for Chrome(Students) now, patience
Porting it to BNW safely will take time so I will probably do it in stages, release each stage to to forums for testing. If ya have a List of things that you have fixed post them for me via notes and or xml's and I shall start there.
All my changes in the buildings file for example are marked (BNW).
*technologies: changed the name internet, to avoid a bug with BNW
included wordcongress, traderoutes (like vanilla plus 3 or 4 in CCTP), triggerarchaeology (like vanilla)
not included diplomat(whatevercalled)bonus
*buildings added/replaced artist with writer/musicians
added themebonus and art/writer/music slots
changed/added traderoutes to BNW
added electricity (easy to remove )
*improvements: added support for new Barsil Camp and Chatea
added the ability to build polder by "trade fairs"
*Units: added the new specialist
*resource: added electricy (basis/ no new buildings and no units altered)
*units classes added the new from BNW
*Features added new natural wonders
*Leader traits, arabia has now vanilla trait
*Game text added new text (missing for writer and musician, still have text-key, but no error in database)
*assingstarting lua: more natural wonders added to each map size
*Global defines: City radius 4 (was 3)
*lua replacement for culture view
*lua file xtourism (thanks to moriboe), allowes the ability to give yields to mountains. Also new feature ski, what allowes to give yields via buildings, wonders.
Added this to Nasca and Macu Pichu.
Hope thats was all, give me some time.
This is all what i remember for now will overwork this list and send you all the changed files today or tomorrow.