weasel77066
Prince
Im playing v303 huge map, perm alliances enabled. Currently there are three colonies for AI civs, and two permanent alliances have been formed. I am in one of them.
The game is entering the space race, and most corporations have begun to spread. OK, so I went on the make a few moves and noticed that there were open border treaties where there used to be none, I even had sudden open borders with my arch enemy and his allies. I had just forced a peace via the UN (Im the S.General) and I thought that might have done something to that effect and I didnt know it would happen, so oh well.
The game went on for ten turns and most of the open borders were cancelled by each civ who didnt want them. A few turns later, suddenly there are Defensive pacts all the way across the board. Everyone with everyone. Now Im the head of the UN and nothing like that came by my desk, and the A.Palace is negated, and even should my permanent ally be making deals without my knowledge- it wouldnt account for everyone elses pacts as well. So it must be a bug.
Ive noticed the defensive pact glitch with vassals (colonies) in my first two games, where they show up but really arent there... but this is extreme. Really odd.
Also have a bug in the civpedia where it crashes half the time you look through it.
and the money in the foriegn advisor and the leaderhead negotiations don't match all the time.
Thats really all I noticed.. that should be a bug or error. Couple of quick points (questions) I want to bring up.--
Privateers that are harbored in a coastal city instantly die if an AI ship enters the city? Say a caravel of someone you have an open borders with. I think there should be a fight sequence just as though they were at sea.
With defying resolutions- if everyone votes yes and one snotty little vassal defies it, then the whole thing fails? I guess thats supposed to be like that, right? I wasnt sure
OK, thanks for your time in reading this. Other than that and a few graphic stutters and such, everything else seems fine.
The game is entering the space race, and most corporations have begun to spread. OK, so I went on the make a few moves and noticed that there were open border treaties where there used to be none, I even had sudden open borders with my arch enemy and his allies. I had just forced a peace via the UN (Im the S.General) and I thought that might have done something to that effect and I didnt know it would happen, so oh well.
The game went on for ten turns and most of the open borders were cancelled by each civ who didnt want them. A few turns later, suddenly there are Defensive pacts all the way across the board. Everyone with everyone. Now Im the head of the UN and nothing like that came by my desk, and the A.Palace is negated, and even should my permanent ally be making deals without my knowledge- it wouldnt account for everyone elses pacts as well. So it must be a bug.
Ive noticed the defensive pact glitch with vassals (colonies) in my first two games, where they show up but really arent there... but this is extreme. Really odd.
Also have a bug in the civpedia where it crashes half the time you look through it.
and the money in the foriegn advisor and the leaderhead negotiations don't match all the time.
Thats really all I noticed.. that should be a bug or error. Couple of quick points (questions) I want to bring up.--
Privateers that are harbored in a coastal city instantly die if an AI ship enters the city? Say a caravel of someone you have an open borders with. I think there should be a fight sequence just as though they were at sea.
With defying resolutions- if everyone votes yes and one snotty little vassal defies it, then the whole thing fails? I guess thats supposed to be like that, right? I wasnt sure
OK, thanks for your time in reading this. Other than that and a few graphic stutters and such, everything else seems fine.