Thanks
I really like this. The fact that its not predictable, together with the somewhat culturally clustered civs, makes it 5 stars for me.
A final question :
The Clusters (AST), are they relative to each other or would they be completely randomized.
(I.E. if I put Greco-Roman close to European, would their clusters try to be neighbours and if I put Southamerica far from Northamerica would they be far apart? or would they be completely randomized on map?)
coords.append((0, 60.000, 15.000))
coords.append((1, 30.000, 120.000))
coords.append((2, 10.000, -90.000))
coords.append((3, -10.000, 35.000))
coords.append((4, -30.000, 50.000))
coords.append((5, -40.000, 70.000))
coords.append((6, -50.000, 90.000))
coords.append((7, -60.000, 130.000))
coords.append((8, -70.000, 150.000))
coords.append((9, -80.000, -30.000))
coords.append((10, 80.000, -160.000))
coords.append((11, 0.000, 0.000))
Plotted coordinates from file:
Also, there are 12 AST in the file. Does it check beyond the number of AST I have in mod, does it just ignore the last ones or does it use it for further placements if "space" ran out for previous ASTs?