BTS Beta 8

Denniz

Where's my breakfast?
Hall of Fame Staff
Retired Moderator
Joined
Nov 28, 2003
Messages
11,102
Location
Dallas
[img=right]http://www.civfanatics.net/methos/hof/staff/gauntlet.gif[/img]While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the Gauntlet.

[size=+1](*) Please read the >> HOF rules << BEFORE playing!
[/size]​

Settings:
  • Victory Condition: Diplomatic (though all victory conditions must be enabled)
  • Difficulty: Warlord
  • Starting Era: Ancient
  • Map Size: Standard
  • Map Type: Archipelago
  • Speed: Epic
  • Civ: India (Gandhi)
  • Opponents: Must include Arabia (Saladin), Aztec (Montezuma), Byzantium (Justinian), Celt (Brennus), Egypt (Hatshepsut), Spain (Isabella)
  • Version: 3.13.001
  • Date: 10th December 2007 to 10th January 2008
Must not play as Inca.

Tiny Islands setting with High Seas. (Honor System)

The earliest finish date wins, with score as a tiebreaker.
 
Is this a UN or AP diplomatic win?

I assume Denniz will check if a religious diplomatic victory is possible here too. As spreading religions on tiny islands is a sub-optimal task :crazyeye:
 
:goodjob: like it :D but:

split personalities on HOF-players aside: isn't this redundant :rolleyes: :hide:
I fixed it so they all say that except when we make playing as the Inca a requirement.

Is this a UN or AP diplomatic win?
I was thinking in terms of Religous victory, but we haven't enabled the difference in the database yet, so UN is possible. That's gonna create headaches later, though. :hammer2:
 
Anybody have any mapfinder rules suggestions for this setup? I'm driving myself crazy trying to generate saves.

I think as a 1st setup you can use:

1 river AND 1 happy res. AND
1 gold OR 1 gem OR 1 stone (GLight) OR 1 marble

food will always be enough
 
Actually, I figured out that mapfinder would not update the ruleset in CIV without shutting down and restarting CIV. So, when I was trying to generate maps last night, it was actually using the rules from BTS-7 :crazyeye: I would Alt-X, open mapfinder and alter the ruleset, close mapfinder, then Alt-M, but it was still using the previous rules so it was never saving starts that matched my alterations.
Mapfinder is a finicky little program as I still can't view maps in it as well, but have to scroll thru every .jpg with windows picture viewer :sad:
 
I got start with Monty on same island. It was very good but messed it up a bit as built granaries shoulda went for lighthouses. Lost many votes by 1-5 votes and saladin turned confu which was bad as he got more votes that way. Anyway Id dump mapfinder and try to repeat AI on same island instead.

Winning date is easily around 600 AD at least

-D
 
I got start with Monty on same island. It was very good but messed it up a bit as built granaries shoulda went for lighthouses. Lost many votes by 1-5 votes and saladin turned confu which was bad as he got more votes that way. Anyway Id dump mapfinder and try to repeat AI on same island instead.

Winning date is easily around 600 AD at least

-D
To achieve 600AD what is your tech-/settle- and conquer-path?
 
Actually, I figured out that mapfinder would not update the ruleset in CIV without shutting down and restarting CIV. So, when I was trying to generate maps last night, it was actually using the rules from BTS-7 :crazyeye: I would Alt-X, open mapfinder and alter the ruleset, close mapfinder, then Alt-M, but it was still using the previous rules so it was never saving starts that matched my alterations.
Mapfinder is a finicky little program as I still can't view maps in it as well, but have to scroll thru every .jpg with windows picture viewer :sad:
Actually, it is python that is quirky. I try to load it everytime Alt-M but only the first time works. Did you download the new version of the utility (V1.7)?
 
finish in 1110 AD voted myself into victory :eek:
three things that are semi exploitive:
the game checks the number of votes at the end of the turn but checks whether diplo vote is allowed at the beginning - I had my cities grow on the last turn and thus was able to exceed the threshold only after the vote came up... Another thing that would have worked but that I did not need to do is: run no state religion until diplo vote comes and after voting change to the AP religion - this suddenly doubles your votes and can put you beyond the threshold :evil:
also the two civs that run theocracy (Sal and Izzy) do accept missionaries as a gift when in theocracy and immediately use them on their next city :mischief:
Tiny Islands and High seas hinders the AI more than the player so that I doubt that this will have much of an impact by the way, but it was a fun game :D
 
Actually, it is python that is quirky. I try to load it everytime Alt-M but only the first time works. Did you download the new version of the utility (V1.7)?
Yep, using v1.7. I can deal with the quirkiness. Maybe over the holidays I'll try to reinstall all the .net stuff as well as mapfinder to see if it helps.
 
Yep, using v1.7. I can deal with the quirkiness. Maybe over the holidays I'll try to reinstall all the .net stuff as well as mapfinder to see if it helps.
FYI: After playing around yesterday with MapFinder I got the same problem and only after leaving BtS with Alt-F4 rule-file-switching works. Is it possible that something is cached and only gets deleted by hard-quits?
 
Yep, using v1.7. I can deal with the quirkiness. Maybe over the holidays I'll try to reinstall all the .net stuff as well as mapfinder to see if it helps.
I thought I had it that time. :( What edition of Civ4 do you have? Do you have Vista?

FYI: After playing around yesterday with MapFinder I got the same problem and only after leaving BtS with Alt-F4 rule-file-switching works. Is it possible that something is cached and only gets deleted by hard-quits?
I have messed with it quite a bit, as you might imagine. I gave up trying to get it to refresh. You do raise an interesting point though. I have been blaming it on the exotic command I use to get it to loop yet still let Civ4 regen and refresh the screen. Something to research, at least. :)
 
Something to research, at least. :)
Oh well, a software developer talking about "something to research". If I try to translate this means "on my list at the very end" (I am allowed to say that because I am a SW-Eng.):mwaha:
 
No worries :)

As for my versions, I have 1.74 Vanilla + 3.13 BtS. No Warlords. Vanilla was the bible box and BtS is the regular disc version.
:hmm: I wonder if it is because you don't have warlords. I will have to look at that when I get some time.
 
How do you get the victory vote to come up as a choice? All I can get for choices is open borders or stop trading with someone. I had about 1/2 of my opponents switched to my state religion.

Thanks...
 
How do you get the victory vote to come up as a choice? All I can get for choices is open borders or stop trading with someone. I had about 1/2 of my opponents switched to my state religion.

Thanks...
All opponents have to have at least 1 city with your religion
 
Back
Top Bottom