I also love this mod a lot. I have a cople of suggestions though:
1. I agree with everything jefmart1 has said above.
2. If we build a city in the late game, say industrial, there are a number of buildings we have to build and deal with, which is kind of boring. Certain buildings should just be created as you found the city, according to the era you're in. For example, butcher's, garrison, forge, fisherman's...
Other than that, great mod!![]()
When I start a new game the UI isn't there, just the map.
I can play some on knowledge of hotkeys and popups, but I can't go far.
I can't open the options, even in starting menu, or see the UI when zoomed into cities.
What could the problem be?
When I start a new game the UI isn't there, just the map.
I can play some on knowledge of hotkeys and popups, but I can't go far.
I can't open the options, even in starting menu, or see the UI when zoomed into cities.
What could the problem be?
<snip>
...And yes, I've played the mod quite a lot. Maybe you haven't gotten my point?
I suggested just having the settlers upgrade with each era, as they do in a later start. So, when you get to the modern age, youre settlers become just like if you had started in the modern age. Higher cost, but some starting buildings. Thats what I'd like to see.![]()
Maybe you all should place these suggestions about the mod in Zappara's Thread for RoM version 2.0?
He's taking suggestions there and considering them for the direction he wants RoM 2.o to go...