deanej
Deity
That was indeed the problem. Thanks! I think I will fix it by having the unique buildings have their own building class each - the building class wouldn't have a default building, and in the civilization infos file I will disallow construction of the building it should replace. With the right text data, that fact that it was done like this will be invisible to the player and only a concern for modding.
EDIT: That leaves the only bug as the "memory could not be read" error on exiting to the desktop - just an annoyance, but still something that I would like to fix if possible
EDIT: I just tried this method. It mostly work, but it is not recognized by the civlopedia, and I just noticed that this causes problems with prerequisite buildings.
EDIT: That leaves the only bug as the "memory could not be read" error on exiting to the desktop - just an annoyance, but still something that I would like to fix if possible
EDIT: I just tried this method. It mostly work, but it is not recognized by the civlopedia, and I just noticed that this causes problems with prerequisite buildings.