William Shakespeare said:
....he which hath no stomach to this fight, let him depart; his passport shall be made, and crowns for convoy put in to his purse.....we would not die in that man's company, that he fears his fellowship to die with us.....
OK, we have a start, we have a civ, and we have a team of stout yeomen.
A few thoughts to add to what Phaedo has said:
Difficulty level: Some of you have indicated that you are inexperienced at DG; in truth, it's not such a big step-up from Emperor. The AI gets extra unit support, which makes the early game a bit more dangerous (particularly if you start next door to someone like Bismark), and they will out-expand us - especially the Agricultural civs - but it's not really a big deal; those of you who know me will know the contempt that I have for the AI's war-making ability.
The main difference is the tech pace; we would not out-research the AI, even without the added difficulty that this variant imposes.
An almost optimum strategy is to run zero Science and trade astutely (have a look at Phaedo's game, 'Rage against the Machine', to see how effective this strategy can be). I anticipate we will do this for a good percentage of the time, but we will self-research selected techs - ones which the AI tend to ignore, yet value highly.
The Greeks: Bit of an unknown quantity for me, I've never played them.
They have a couple of relatively useful techs (Commercial and Scientific if memory serves), and a very powerful AA UU; the downside is that it will be difficult to avoid an early GA, but that's a crutch that we can live without.
The Start: Not too shabby, from what we can see; rivers will help a lot until we can develop our land. I suggest moving the worker 1 North to see what that reveals, but settling on the spot looks good to me.
Opening Moves I would suggest road before mine on the BG 1N of our starting position; I think that very early contacts are fairly unlikely on a large map, so I think we should self-research Pottery to begin with - we need a granary pretty quickly. We can discuss where to go after that once we have it.
I'd like to see where that river leads, so our first Warrior should follow it, IMO; subsequent Warriors should get fog busting to the South, SW, and SE to try to get those early contacts asap.
Reputation As always, reputation is golden; be very careful when trading for hard goods on credit - it is easy to have our trade route cut without it being our fault. If in doubt - stop and ask.
Finally, a warm welcome to all our lurkers; we will try to provide some entertainment for you, in what looks like a very interesting variant, but as always your help and advice willl be invaluable.
So, unless anyone has any comments to add, it's over to Phaedo.