martinpraha
Chieftain
- Joined
- Apr 21, 2013
- Messages
- 15
Hello. I have installed Civ5+GK + 2 modes: Civ V Unofficial Patch v2.5.2 (GK) (v 1), G&K Enhanced Mod (v1.13.4) (v 1). I play large map, highlands, 12 civs instead of 10, Egypt, emperor, marathon.
It has happened to me 3 times that one of my cities (at my last game it was 3rd established city. In my previous games, I am not sure, but it was definitely 2nd, 3rd or 4th established city) get unusually high production which grows a lot. I believe it is a bug - when I establish the city, it has 2food + 5production in its city-hex while other cities have only 2food + 4production. However the production grows ridiculously over the time to be like 22production in 120 turns in its one city-hex (while other cities still have 2food + 4 production).
It has ruined me couple of games recently. Has anyone ever had similar issue? What causes it?
Also, is there any way to correct it (by some world builder or something like that - which I have never used) - I do not want to start again and again, play a day or two and then stop because of the bug.
Thank you for your answer.
PS: I am attaching screenshot. In it I have made all citizens "unemployed" to show that nothing else but buildings and the city-hex creates production. I am also attaching save from the time when I am going to establish that 3rd city (by chance, it is near barbarians however I tried to establish it somewhere else and it got bugged as well) and save from more or less turn no. 265.
Moderator Action: Moved to the respective subforum.
It has happened to me 3 times that one of my cities (at my last game it was 3rd established city. In my previous games, I am not sure, but it was definitely 2nd, 3rd or 4th established city) get unusually high production which grows a lot. I believe it is a bug - when I establish the city, it has 2food + 5production in its city-hex while other cities have only 2food + 4production. However the production grows ridiculously over the time to be like 22production in 120 turns in its one city-hex (while other cities still have 2food + 4 production).
It has ruined me couple of games recently. Has anyone ever had similar issue? What causes it?
Also, is there any way to correct it (by some world builder or something like that - which I have never used) - I do not want to start again and again, play a day or two and then stop because of the bug.
Thank you for your answer.
PS: I am attaching screenshot. In it I have made all citizens "unemployed" to show that nothing else but buildings and the city-hex creates production. I am also attaching save from the time when I am going to establish that 3rd city (by chance, it is near barbarians however I tried to establish it somewhere else and it got bugged as well) and save from more or less turn no. 265.
Moderator Action: Moved to the respective subforum.