- Joined
- Oct 5, 2001
- Messages
- 30,085
SUGGESTED IMPROVEMENTS
>>MORE THOROUGH LIST HERE<<
1.) Add a clock / time back to the main screen
2.) Add in-game Anti-Aliasing options for DX9
3.) Provide an option to allow people to go straight into the game (remember DX9 / DX11 setting)
4.) Modify combat bonuses pane so that it will show more than 3 bonuses in it.
5.) Stop having to select a building to produce in a city that you are razing.
6.) Provide a notification for border expansions.
7.) Better messaging in production queue when you lose a wonder race.
8.) Add more functionality to save game load / save.
9.) Stop AI Embarking when combat ships near.
10.) Provide count of number of luxury resources.
11.) Add Woodsman promotion to Civilopedia.
12.) Resolve confusion when duplicate leaders are in-game (large number of civs)
13.) Provide more info on special buildings and great people yields in civilopedia.
14.) Allow preference settings for persistence of building queues, panel visibility etc.
15.) Look at unit purchase vs upgrade cost balance.
16.) It is better to build units and disband them for gold than to build wealth
17.) SHow combat odds as they would be for actual attack, not for current location (impact of 2-move units)
18.) Improve Civilopedia text for Harbor to include more info on conditions required to form a trade route
19.) Allow renaming of units at any time (i.e. move "edit" link out of promotion tab into unit action tab)
20.) Units on auto-move should avoid Neutral city states, where possible.
21.) Allow unit stacked with other units in a city, to attack without moving out of the city first.
22.) Provided feedback on why "red" moves are not allowed
>>MORE THOROUGH LIST HERE<<
1.) Add a clock / time back to the main screen
2.) Add in-game Anti-Aliasing options for DX9
3.) Provide an option to allow people to go straight into the game (remember DX9 / DX11 setting)
4.) Modify combat bonuses pane so that it will show more than 3 bonuses in it.
5.) Stop having to select a building to produce in a city that you are razing.
6.) Provide a notification for border expansions.
7.) Better messaging in production queue when you lose a wonder race.
8.) Add more functionality to save game load / save.
9.) Stop AI Embarking when combat ships near.
10.) Provide count of number of luxury resources.
11.) Add Woodsman promotion to Civilopedia.
12.) Resolve confusion when duplicate leaders are in-game (large number of civs)
13.) Provide more info on special buildings and great people yields in civilopedia.
14.) Allow preference settings for persistence of building queues, panel visibility etc.
15.) Look at unit purchase vs upgrade cost balance.
16.) It is better to build units and disband them for gold than to build wealth
17.) SHow combat odds as they would be for actual attack, not for current location (impact of 2-move units)
18.) Improve Civilopedia text for Harbor to include more info on conditions required to form a trade route
19.) Allow renaming of units at any time (i.e. move "edit" link out of promotion tab into unit action tab)
20.) Units on auto-move should avoid Neutral city states, where possible.
21.) Allow unit stacked with other units in a city, to attack without moving out of the city first.
22.) Provided feedback on why "red" moves are not allowed