phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
Post any bugs you run across here. While this mod is stable there are undoubtedly some hidden issues, as with any software.
For critical bugs (bug that either cause a crash or a fatal hang), please post a save game. This way I can debug the issue.
Before submitting a bug report, please read the FAQ, as your problem may be a known user specific issue (such as not updating to 3.19). You can find the FAQ here:
Legends of Revolution: FAQ and info thread
Known Bugs:
For critical bugs (bug that either cause a crash or a fatal hang), please post a save game. This way I can debug the issue.
Before submitting a bug report, please read the FAQ, as your problem may be a known user specific issue (such as not updating to 3.19). You can find the FAQ here:
Legends of Revolution: FAQ and info thread
Known Bugs:
Critical:- None known in the 0.9.8d build
- Major:
- There is a bug in Permanent Alliances. I have not had enough of a chance to thouroughly test it's behavior, but basically when the Permanent Alliance game option is on, if you make a permenant alliance with a backwards civ, and tech diffusion is on, your team will be granted alot of free beakers. For my recent game this made it so that I was able to research about 4 techs in 1 turn each. If you don't play with the Permanent Alliance game option on, this bug wol't happen in your game.
- Multiplayer: MP games will fail to connect or will bug out and list 128 random icons in cities for players that have files in their custom assets folder. Deleting the contents of the custom assets folder fixes this issue, and players can connect normally. MP also has some known out of sync issues if players succeed in connecting:
- All RevDCM tab options must be set to the same settings for all human players. Failure to do so will cause an immediate out of sync once players begin interacting.
- Human players must disconnect if they are about to be defeated. If a human player is connected when they are defeated, the game will instantaneously go out of sync.
- If Revolutions are on, if the human player selects the option to lead rebels, or the option to give control of their civ to an AI when a rebellion occurs, the game will go out of sync. Do not pick these options in MP games if a rebellion occurs in your empire, or leave Revolutions off.
- All players must be using the same settings for Pre-Chopping (two settings) and Sentry Healing (two settings). These are BUG options and may be accessed in the BUG options menu, by clicking the bug icon, on the top left of the screen, or by pressing ctrl + alt + O. If any player uses a different setting you'll get OOS errors.
- Minor:
- The current version of the BUG mod (version 4.3) isn't updating user changes in the PLE options or ACO correctly. LoR is using an up to date version of the BUG mod, so this same bug also effects LoR. In development, but not for official release, the BUG team has fixed this issue, but I have not incorporated this fix yet. I am waiting either on the BUG team to officially update BUG, and use the official version they release with the fixes, or until the major bug with the permanent alliance game option and allying with a backwards civ tech granting is fixed.
- The update that makes MP playable, also introduced a minor bug in Revolutions where when a major empire wide revolution occurs and you select "give control to the AI", you maintain control of your civ, and nothing happens. This bug can't hurt you, but it isn't behaving as intended, and makes major empire wide rebellions too easy to deal with.
- Not bugs, but noteworthy issues:
- Apparently Windows 7 is blocking LoR's auto execution of the uninstaller when updating, which means LoR is just overwriting, instead of completely replacing, any old versions (which is causing a couple of bugs in the diplomacy screen, as there are a couple 0.9.7 files that conflict with the 0.9.8 update if they are still around and aren't removed). So with windows 7 if you are updating you'll need to manually run LoR's uninstaller first.
- Some users believe their version of BtS is updated to 3.19, when it is not. If the installer tells you your version of BtS is not updated, it isn't; the installer is correct. Setup will not allow you to install LoR because it will crash otherwise, you must patch your copy of BtS first. This is usually caused by the fact the in game BtS updater does not work correctly for some users, and actually lies to the user and tells them their game is patched when it is not. If you are getting this error message and LoR is refusing to install you need to download and install the BtS 3.19 patch. You can download the 3.19 patch here on civfanatics (look in the patches part of the downloads section), or use the web address the installer gives you when the refusal to install warning pops up, that website is s direct link to Firaxis's 3.19 download, and will download the 3.19 patch from Firaxis automatically.