As of the 31.e multiplayer game i'm still finishing. I don't believe these two bugs have gotten addressed in the .32 release or patches a or b.
Shadows are visible sometimes and invisible other times. I can't seem to find the rhyme or reason to it. We tested this in our multiplayer game and the 'seer' doesn't have any hawks or other units that should be capable of seeing invisible. It seems to be arbitrary and doesn't seem to matter if the unit is HN or not. I've got two shadows right next to each other and he can see one of them and not the other. When i have the visible one masked he shows as a barbarian unit (correct i assume). Both shadows still have the 'Invisibility' promotion on them so.
Possible cause of problem: i'm playing as the Sidar and i casted my World spell. Is it possible that the Hidden unit attack promo overrode the natural invisibility promo and made the shadow visible after he attacked? I don't have a prior save to check that out.
Cosmetic: Undercouncil votes still refer to the UN and Secretary General.
Shadows are visible sometimes and invisible other times. I can't seem to find the rhyme or reason to it. We tested this in our multiplayer game and the 'seer' doesn't have any hawks or other units that should be capable of seeing invisible. It seems to be arbitrary and doesn't seem to matter if the unit is HN or not. I've got two shadows right next to each other and he can see one of them and not the other. When i have the visible one masked he shows as a barbarian unit (correct i assume). Both shadows still have the 'Invisibility' promotion on them so.
Possible cause of problem: i'm playing as the Sidar and i casted my World spell. Is it possible that the Hidden unit attack promo overrode the natural invisibility promo and made the shadow visible after he attacked? I don't have a prior save to check that out.
Cosmetic: Undercouncil votes still refer to the UN and Secretary General.