pjdodd said:I wonder how many bugs will be in the first release of Civilization IV?
Flak said:I do fear that this game is now officially being rushed. It's unfortunate. They've already had to cut a few corners (SDK, Multiplayer Pitboss, unmentioned features (?)). I just hope that they are concentrating on core non-SDK-level-or-higher type stuff, so that the game is manageable, meaning we can fix a lot fo the bugs ourselves. We'll see. The release of Civ III probably set a milestone in the gaming industry for exactly how not to let a game go out to the general public. The initial release wasn't even suitable for a free demo, much less a high end $50 game. I don't think the reputation of Firaxis has completely recovered from that fiasco. I'm hoping that they are seeing this as an opportunity for redemption.
We'll see....
Ozymandous said:Hmm, Diakatana (sp?), MOO3, Pools of Radiance and a host of other games came out far, far worse than Civ3.
Ozymandous said:As far as the game being "rushed" because every single bell and whistle isn't included in shipping...
Ozymandous said:As long as they left the hooks in for the things to fit in later and ofer them for free download and they don't impact the basic underlying functionality then I don't see a problem with it.
Ozymandous said:Firaxus hasn't even come close to the soiled reputation that some other, even bigger/well kown development companies have for releasing shoddy products.
Flak said:I do fear that this game is now officially being rushed. It's unfortunate. They've already had to cut a few corners (SDK, Multiplayer Pitboss, unmentioned features (?)). I just hope that they are concentrating on core non-SDK-level-or-higher type stuff, so that the game is manageable, meaning we can fix a lot fo the bugs ourselves. We'll see. The release of Civ III probably set a milestone in the gaming industry for exactly how not to let a game go out to the general public. The initial release wasn't even suitable for a free demo, much less a high end $50 game. I don't think the reputation of Firaxis has completely recovered from that fiasco. I'm hoping that they are seeing this as an opportunity for redemption.
We'll see....
AI Software Developer’s Kit (or SDK): For even more advanced modders, Firaxis is offering the entire AI and Game Code of the game. Here, players can change literally everything about the game they want. They can even create and write their own game types to pretty much building their own game, loosely based on Civilization. Literally everything can be changed. It has been said that it is very, vary rare for such an amazing modding level to be released for a strategy game. The AI SDK will be available shortly after the game ships, in early 2006. Modders can do anything short of changing the basic graphics engine, the core Civ engine, or the network code.
Ozymandous said:Hmm, Diakatana (sp?), MOO3, Pools of Radiance
Pembroke said:Oh my god! MOO3? What if it will come out as another MOO3!?!?
Bugs galore, games crash, research jams, diplomacy is unfathomable. Bugfixes follow bugfixes. Finally they run out of money and suspend the whole thing. Ozymandous, oh Ozymandous, why did you do this?? Now I will have nightmares of researching the wheel forever...![]()
Commander Bello said:10 - 50, and I don't count misspelling and graphics glitches....
As somebody already mentioned, there IS a difference between bug and bug, though. Some may make the game unplayable, some may make it unedifying to play, and some will be just minor disturbances of a (hopefully, although I don't expect too much in this direction) streamlined game.
Anyhow, IF they would release the game in a similar state as they did with C3C, they don't deserve any money anymore from the fandom. Unfortunately, there will be enough people who are going to buy the game then, anyhow.