Builder or Warmonger?

I'm a peacful expansion-builder for about the 70-80 turns. I'll give in to any/all demands. Then I'm at war with at least one civ until domination victory. My favorite games are standard, demi-god all random, and I try to end the game by the middle ages. A large map will force me into the industrial age, like my current game. The turns then become long and boring because I move every piece and check cities on 'F1" every turn. I shut down reseach (burn all Librarys ect.) after Hover's Dam, Replaceble parts, and Nationalism. I then mobilize and take my frustration out on the civs that forced the game so long.

My current game, (2 turns from Replaceble Parts), the turns are about 1 hour to 1.5 hours. I've well over 100+ W(inc slaves), 150+ cav, 20+ MI, 30+SM, 50+ Can, 8 Armies, 15+Galleons, 5 Frigates, 25+pirates(mostly captured) and dozen or so older Elite units. I get about 2-5 new cities a turn via conquest.
This is a conservative estimate.

My improvements my core area(15main cities) Rax & graneries (free by conquest), Factories, Markets, Libs, Temp, and a smathering of Harbors,CH, AD, and Univer. as needed. Outside the core nothing except the freebies or any AD the city had before I got it.
Edit to add: Cities at the front will have Rax, and I keep at least two harbors on every major land mass.

I guess that make me a Warmonger.
 
Gato Loco said:
But there's something hugely unsatisfying about sending your troops to die if you don't actually gain anything from it but a few 95% corrupt cities...

this is why i'm mainly a builder until the industrial age. i just feel that in most games there is little to gain from early wars. late game wars are different because with modern arms (and railroads) the map can be conquered in so few turns anyway and also because under communism in C3C the newly conquered cities are no longer 95% corrupt.

it's a shame because early wars can be fun. my solution is an occasional AW game.
 
rysingsun said:
i just feel that in most games there is little to gain from early wars...it's a shame because early wars can be fun.
I guess that in response to your first statement, there is plenty to gain from early wars...FUN!!!
 
Gato Loco said:
I tend to be an opportunistic warmonger until I've gotten all my non-corrupt core cities secured. After that I usually go into building mode unless I've got my heart set on domination or the AIs are all so far behind that I want to put them out of their misery. But there's something hugely unsatisfying about sending your troops to die if you don't actually gain anything from it but a few 95% corrupt cities and a luxury you could have traded for anyway.


Well, first I don't send my troops to 'die'. Some will be destroyed, but that isn't why I sent them there. A few corrupt cities may not help much, but they help when you have 50 or 70. They provide a good portion of my reseach, unit support, gold, and resources.
 
brennan said:
A builder says "Build libraries and temples, don't overlap your cities it looks ugly and they won't grow to maximum size. Research your way to victory with an SS win or go for a major, late war".

I'm a builder, and I whole heartedly disagree with those statements :lol:

I rarely build libraries and temples, it’s usually either one or the other, whichever that’s the cheapest. I overlap all of my cities. I think un-utilized tiles look the ugliest. I rarely do my own research, and I don’t have a lot of space wins. All of my major wars are fought late in the game though, that part is right :p

To me, builder means: whenever a problem arises in the game, the builder looks for a peaceful solution to the problem, while a warmonger looks for a military solution. Sometimes a peaceful solution is not possible, that’s when builders are forced into war.

Good builders are just as good at warmongering as the veteran warmongers, because with very light troop count, we always have to do more with less. Speaking for myself though, I can’t compete with the best warmongers, because I lack that aggressive instinct.

I can play builder up to average DG starts. On tough DG games and most Deity games, I use more balanced approaches.
 
I am more of a builder, however, i like to keep a modern, up to date army. I play with germany alot because the traits allow you to be a builder while protecting yourself. The late UU doesn't hurt as much if you are a builder. In the end of the game I usually go on a killing spree if i know i can't win peacefully.
 
I agree with you, henry I used to play Germany a lot. Nowadays I seem to forget about it, but it's a good civ.
 
Early wars bore me really, really quickly. So I take what I need and then sit back and build, conquering new territory only if one or two of the AIs starts pulling too far ahead, so that there are some nice powerful AI rivals in the modern era. It's just not worth playing if you don't get to have a real air war.

<insert little-kid airplane noises> NRRRRRRREEEEOWWWWWW ratatatatatata KERPRRRRROOOOOOWWWWWW!
 
I'm a builder, but then again I'm not past Warlord yet! I only go to war if somebody else declares war on me(like in my recent game, where Egypt declared for no obvious reason. But it was the first war I'd been in in that game, and I already had Infantry defending my cities(Egypt threw an odd mix of Infantry, Calvalry, and their UU Chariots at me), so...), since I'm not very effective at war-waging.
 
Juputoru said:
I'm a builder, but then again I'm not past Warlord yet! I only go to war if somebody else declares war on me(like in my recent game, where Egypt declared for no obvious reason. But it was the first war I'd been in in that game, and I already had Infantry defending my cities(Egypt threw an odd mix of Infantry, Calvalry, and their UU Chariots at me), so...), since I'm not very effective at war-waging.

You'd probablu win that war, Cav INfantry and AAUU War Chariot is just pathetic against infantrys. :lol:
 
^sounds like an easy victory
anyways i always play win by conquest and i do so slowly, using allies to do my dirty work until i decide that they are pathetic and finally destroy them! Gyahahahaha
O.o
on a side note, Japan pwns China O_o
 
The simple fact is, this game loves those warmongers more. being a 100% builder, one can only win easier level games, or only in some limited ways.
 
Bush sends me to kill them all.... make them christian... make them democratic.. must kill them all... the word of GOD has sent us... Bush's word... must kill evil-doers.. must have their oil.. must be republican.. :scan:
 

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boyface said:
Bush sends me to kill them all.... make them christian... make them democratic.. must kill them all... the word of GOD has sent us... Bush's word... must kill evil-doers.. must have their oil.. must be republican.. :scan:
:spear: :ninja: :jesus:

Must read "Guns, Germs and Steel - The fates of human societies" by Jared Diamond..
 
xiaoafei said:
The simple fact is, this game loves those warmongers more. being a 100% builder, one can only win easier level games, or only in some limited ways.
I certainly agree with that statement!!! I often get up to the modern era with a large military that's seen no action...just meant to scare off the other AIs. I'll be way ahead on tech and population and plan on an SS victory...then find I'm always short one essential resource that's buried deep in AI territory. Then I'll go for diplo and sometimes get it.

I'm trying an AW game now just to learn to attack, but I'd prefer playing peacfully. Normally I only fight when I'm attacked, and then I try to bomb the heck out of them so they'll just leave me alone.

I guess I'm really trying to recreate the world as peacefully as I'd wish it to be in real life...not with much success. :(
 
War! Huh! Good God ya'll! What is it good for? Beating up Monte! The only way warmongering is fun is to beat the Aztecs. J/K but war is very fun because things could any way at any time
 
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