forts are a little to overpowered, I liek that the ycan be used as Canals. But My workers constantly turn resources into forts instead of what they should be, so I get the resource but I don't get the benefit of having a mine. Idk if it does or not but forts should severly limit what they give you compared to other improvements on resources. so if its +1 health +1 food, then it should only be like +1 food or something. I wish there was a button tellign workers not to build forts. Because I hate it when they build forts everywhere, and i have to manually replace them, and if i turn off the "leave old improvements" they redo EVERYTHING into forts. my economy became crippled more than once because Workers replaced towns with forts. I iwsh forts was a Manual command only