Originally posted by ducksoup
whats it matter what the flag looks like?
It makes a world of difference, man. But, to the point:
I was thinking about concentration camp building and how to use it, should it be an improvement or a wonder (this has been also asked from me)? The stats I gave to the building are: causes 2 unhappy faces, requires fascist govt, barracks, 3 maintenance and minor tribe (and possibly coal too) resource.
Because of playability I like to keep minor tribes quite rare, in a 16 player game there are about 12-14 minor tribes. Probably there is some excess in industrial times, since there are like 8-10 civs usually left. So, I can't check the 'required goos must be within city radius' box if I want more than one camp per civ. A camp per civ is too little portray the nazi madness and would be seriously too evil to have them in every city (though nazis had hundreds of camps). I would start to hate my civ and no govt changes could help.
My idea is, that it could be a multiple small wonder thing in a bit similar way I made my Olympic Games wonder to act. But with the difference that there will be three or four camps.
Camp 1 would require palace building and minor tribe in strategic resource box - it's only realistic to have a camp in your capital's area.
Camp 2 would require minor tribe within city radius
Camp 3 minor tribe in resource box and military academy.
Camp 4 minor tribe and intel agency (which is reasonable)
This way you can build at least three different camps, four if minor tribe exists nearby your cities.
Well, at least I'm gonna do it this way.
Ukas