Pyrrhos
Vae Victis
- Joined
- Mar 15, 2007
- Messages
- 712
By all means do! :ggodjob:Pikes?Do we need to start a new thread about this?
![]()
I could just as easily have said warriors-upgraded-to-swordsmen, legionaries or spearmen.
By all means do! :ggodjob:Pikes?Do we need to start a new thread about this?
![]()
By all means do!![]()
I could just as easily have said warriors-upgraded-to-swordsmen, legionaries or spearmen.
One important thing in reaction to this, is that most people (or so I would think) easily realize the benefits of loose city placement when they learn the game on easy levels. Then they have already understood that wide spacing has benefits on easy levels. When they move up to emperor or above, it's much harder to discover by own experience, that a tighter placement is more efficient, and they keep playing in the same manner as on easier levels.
And that is exactly the debate here: C-X-X-C vs. C-X-X-X-X-C. Just for fun, I've recreated your chart with red C's, just to demonstrate how many more cities you can get in that area, if you went strict C-X-X-C. Unless I have miscounted, I have used exactly the same number of tiles as you did. Admittedly, the diagram above does not take into account all of the tiles needed by the cities on the edges. Nonetheless, I see 6 cities in your diagram and 24 in mine.thats easy then
CxxCxxCxxCxxCxxC
xxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx
CxxCxxCxxCxxCxxC
xxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx
CxxCxxCxxCxxCxxC
xxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx
CxxCxxCxxCxxCxxC
should be best since it allows each city to have room for maximum growth, soon after a couple culture improvements you should have filled in all the gaps, problems is you must not let anyone elses citys to get in the way, if they do capture it and raze it to the ground.
Exactly, CxxC has more raw production power than CxxxxC, simply because EVERY tile is being used,