Hydromancerx
C2C Modder
Yeah, I guess just place them anyways. So atleast they are represented. As for how much/ how rare, I have no idea. Too bad that moon miner link is gone since it has some good % on it. 

- Can only be launched by a maximum degree of 30°
-> once launched, they will be placed in the Orbit directly north (or south) of your current location.
- Is needed to prevent civs from just rushing to the moon-colonization techs and settle the moon directly without ever sending a rocket into space before.
This would be fine for multimaps. In fact it would just be good if they launched from Spaceports or Space Agencies. However at the moment the "spacecraft" we have move around like helicopters and can go into orbit and space terrain on the special Earth/Mars/Moon map script.
I have no idea how you would limit that on any map. But I could see with multimaps where once launched you would get a turn dely. Such as it takes X number of turns to reach the Moon or Mars. You would not see the unit flying to them but then it would appear on the other map after so many turns passed. Or possibly even not appearing and giving you a message it burned up in the atmosphere or other such disaster in transit.
Is there a way to bypss those techs?
That's a problem of how techs are defined in civ. Are they defined of "Mastery" or just "as much as you need to know?" For example, would you say we have the tech "Bacterial Engineering" in real life? We can do pretty amazing stuff with them. We can make them produce drugs to a very efficient degree, let them do all logic funcitions (AND, OR, NOT, etc...) and can even make them play sudokus! But we have still NO way to create full pathways in their biochemestry...
How is this related to the Space thing? Well, a civ that researched Space Flight, is it ABLE to TRY a first run after researching? Or did it try so during the actual research so that it has mastered this technology now? If you'd researched it and trade it to another civ, is it instandly able to perform space flights? Just form the theory you gave the civ? Or is it necessary to earn experience with space flights before it can perform some harder tasks (like bringing a human on the moon and back)?