Hi all:
Well, it's been a while but here is an upgrade to Merchant of Venice. There are no new civs but there are a number of major changes:
-A dozen or so new cities have been added and a few old ones removed.
-New government, Autocracy, assigned to the Byzantines. You get 10 units free of support as a palace guard but a lot of corruption as well.
-New unit, Poisoner, a stealthy unit which upgrades from Minstrel.
-New Wonder, Machiavelli's Prince, which allows a Diplomatic Victory.
-New Bonus Resource, Pigs.
-No mining in Grassland tiles. To offset this somewhat, the shield bonus from Iron was increased from 1 to 2.
-Cities cannot be built on Desert tiles.
-Russia has been enlarged and remodeled to look more the way the Russian Principalities did in 1225.
-The capital of the Berbers has been moved from Tunis to the new city of Fez which brings it closer to historical reality.
-Dozens of changes have been made in geography, rivers, terrain type and resource placement. More forest has been added in central Europe and England. The Civilopedia has been corrected and updated.
If you already have Merchant of Venice 1.0 installed, just add the files from the attached zip to your scenario folder and allow overwrites. Same if you already added the 1.05 update. If you don't have Merchant of Venice installed, download the three parts from the first post above (MOV1.zip, MOV2.zip, MOV3.zip) and then add this update. This update includes the 1.05 update so you don't need to install that as well.
Joe