handofthrawn1844
Chieftain
- Joined
- Nov 23, 2019
- Messages
- 36
Trafalgar is a Napoleonic Scenario that tries to improve upon and refine the vanilla Conquests Napoleonic Europe map.
Download here: https://github.com/benskywalker/Trafalgar (press the 'Code' button and 'Download Zip')
Trafalgar's features include:
This post also has some more details and discussion: https://forums.civfanatics.com/threads/trafalgar-napoleonic-europe-improved.685570/
I would love feedback and suggestions, and let me know if you enjoy the map
Download here: https://github.com/benskywalker/Trafalgar (press the 'Code' button and 'Download Zip')
Trafalgar's features include:
- Significantly improved naval combat, and an overall increase to the importance of naval dominance
- Three new types of artillery: Horse Artillery, Howitzers, and Rocket Artillery
- Many new and unique land combat units
- Cavalry now is split into four types, with different purposes. Many civs have unique units that modify their cavalry
- Light cavalry
- Line cavalry (vanilla)
- Dragoons
- Shock Cavalry
- Egypt is now included! The embattled French holdings are threatened by the large British fleet and struggle to sustain the invasion. Egypt provides a source of the powerful Camel Corps cavalry
- The Barbary Pirates are a playable civilization with the powerful naval Raiders, and Corsair marines
- The map has higher terrain fidelity, and cities are closer. This insulates the effects of the AI razing cities, and provides more details to the map
- Factories and railroads can be researched, for a hefty time investment.
- The new Cotton and Wool Mills become unlocked for cities with those resources in their borders
- New historical points of interest were added, such as the British naval base on Minorca, the French outpost on Malta, and Denmark's city in Greenland (which provides the rare Walrus luxury)
- Corruption has been moderately decreased to make the game faster-paced and exciting
- Persia, Arabia, and possibly Switzerland civs are all in development. Let me know what else you'd like to see in the scenario! It is still under development and I will try to fix any bugs as they pop up.
- Every civilization has access to some guard infantry with an extra hitpoint and at least 5/5.
This post also has some more details and discussion: https://forums.civfanatics.com/threads/trafalgar-napoleonic-europe-improved.685570/
I would love feedback and suggestions, and let me know if you enjoy the map