Flintlock
Emperor
- Joined
- Sep 25, 2004
- Messages
- 1,248
R25 is done. Probably not a big deal for those of you who got spoiled by the preview version then hyped up by the districts. Here's what's changed since the preview:
- Allow city limit to be configured to any value up to 2048
- New integer setting "city_limit" replaces the previous "lift_city_limit" switch
- Extend promote_forbidden_palace_decorruption to cover great wonders as well and rename it to promote_wonder_decorruption_effect
- Fix inability to trade cities beyond the first 512 or units beyond the first 8192
- Fix support-free units being disbanded on bankruptcy while aggressively_penalize_bankruptcy is set
- Fix AI players being able to build armies with leader units that don't have the "build army" special ability set on their type
- Fix possible crash in base game leader unit AI
- Group non-combat artillery and flak units of different experience levels together on right-click menu
- Add config option allow_multipage_civilopedia_descriptions
I think the easiest approach would be to allow units to be unloaded from armies. I don't think allowing that would cause any issues. After a few years of digging around inside the game code, I haven't seen any reason it wouldn't work. I'll add this to the list for R26 since it's been requested several times now.... maybe, will it be possible to upgrade soldiers in the army? ... or maybe, disband the soldiers in an army, so that they can be upgraded?...
