Huzzah, huzzah!!
Congratulations.
Well done.
Bravo.
There be a lot of blue on that map.
So did you have fun?
Did you like it?
Ready for version 2?
well yeah it was very entertaining.
I conquered almost the whole UK except the scotties in Ireland, plus almost whole Normandy, except 9-10 remaining cities I was too bored to conquer after so much fighting.
So, some comments:
1) what's about the aqueducts? I didn't see any necessity about them, all my towns grew up to 30 pop, with or without an aqueduct.
2) Economy. Why are there so many commerce and science producing buildings? With full research and a relatively small empire (at the start) i made a plus of +700 every turn. At the end of the game i made a plus of 3000/turn and i had about 100.000 gold that i couldn't use practically. That destroys the tech race, because (almost) everybody researches any tech in 4 turns. Also, this makes the wall street wonder useless (what's 50 gold per turn if you gain 2000 and can't use them?)
3) The map's too big. I would prefer a scaling to 70-80% of the original size. At the end i had more than 200 cities and it gets quite annoying to manage them all especially if there are so many civil disorders and i get so many popups (even with deactivated build screens and popups i had to wait 5 minutes per turn to start moving my units at the end of the game)
4) Corruption is almost eliminated. That's not that bad, because the only one with a huge empire would be you, but i think some improvements like temple, curia and church shouldn't decrease corruption. (since when do priests reduce corruption in a city? And luxury improvements shouldn't increase corruption because they are an additional reason to get rich aka steal something)
5) I found two holy grails (and i didn't even search the whole eogagnacht country) and they were both being carried(?) by some spearmen. I didn't even notice any specific story turn, it was just a regular fight somewhere inside the eogagnacht territory. Is this intentional?
6) The pikemen come too early and then there is no upgrade for them to match the upcoming knights, -which have the same defense but 3 movement and way more attack- so they become useless. There should be another upgrade for them at the last tech age. (to 3.6.1 for example)
Well i do have some more comments, i can't remember anything else though
well, even with these the game was much fun, in fact it was the only mod i played through till now
can't wait for ver 2
