yxa2734000
Chieftain
- Joined
- Sep 16, 2014
- Messages
- 6
Hi guys. I have a save file which uses about seven different mods from the Steam Workshop on my PC, and I decided to transfer the save file from my PC to my Mac. So, I installed the game via Steam on the Mac, activated the Mod tab on the main menu so it would be possible to play modded games, successfully transferred all of my mods (active and inactive), and finally transferred the save over. All of these files are in the correct folders, as far as I can tell, since they all appear in the list of mods on the main menu. All of the mods and dlc's which are active on the PC (including those which it says are required to run the save) are also active on the Mac. However, when I select my transferred save in the load menu, it says that not all required mods are installed, and prevents me from loading the game. My problem is that I cannot figure out what "mod(s)" it is referring to, which I do not have. Any suggestions are greatly, greatly appreciated!
As an aside, the save uses a map I constructed in the Worldbuilder, which I haven't installed on the Mac. However, after placing the map file in the Mac's map folder, I am able to use the map to start a new save/scenario on the Mac, so I don't think that is the issue. Also, this save file uses both GaK and BNW.
As an aside, the save uses a map I constructed in the Worldbuilder, which I haven't installed on the Mac. However, after placing the map file in the Mac's map folder, I am able to use the map to start a new save/scenario on the Mac, so I don't think that is the issue. Also, this save file uses both GaK and BNW.