Can't Build Wonder

Maybe there is a bug in the game, where instead of marking the shields as tainted when the chopped shields are added, it marks the shields as tainted when the act is committed, regardless of if actual shields are added to the bin. It should be fairly easy to test it...

In this game though, you could try to rush a factory and the coal plant in the next two turns, maybe even taking out a loan from the AI if you lack the money finace it. At 68spt, York can build ToE from scatch in 9 turns. That's just 2 turns off the current pace.
 
SJ Frank said:
Maybe there is a bug in the game, where instead of marking the shields as tainted when the chopped shields are added, it marks the shields as tainted when the act is committed, regardless of if actual shields are added to the bin. It should be fairly easy to test it...

In this game though, you could try to rush a factory and the coal plant in the next two turns, maybe even taking out a loan from the AI if you lack the money finace it. At 68spt, York can build ToE from scatch in 9 turns. That's just 2 turns off the current pace.

I tested the whole try building it after a factory theory, and it really does set me back more than it should. Building this now is crucial. Maybe I'll download one of the cheat applications, wait until it says it would be one turn for TOE, switch to wealth, then to TOE (I presume it will let me, if not I'll use another city), and then rush it. This is the first time I'm doing well in Demigod, and I don't want it ruined like this.

EDIT: That still feels somewhat like cheating though :sad:.
 
*Did* you cut down any trees or suicide a unit in that city since the start of the U.S. build? I'm pretty sure The Omega and SJ Frank's suggestion is correct -- although there is no apparent effect from the chop/disband when you're building a wonder, you'll still find you're unable to switch to another.

I also just found out (in GOTM 39) that leader-rushing will also disable later switch to a wonder. Isn't that bizarre? I was building one wonder, but really wanted the one that would become available the next turn. I had a leader. I rushed the first wonder, planning to switch to the other one using the big picture on the interturn. Didn't work. (That's just for information, though; obviously this didn't happen in your case.)

Renata
 
Looking at the screenshot, i saw that not only the Toe but even the Forbidden Palace is greyed out.
I think SJ Frank's theory is correct. You started the UN, then chopped trees of disbanded a unit in the town. Shield weren't added (as it's a wonder) but switching to a wonder was disabled anyway. Thus, a game bug.
You can test this theory by switching to an ordinary building (don't mind losing the shields) and then trying to re-switch to any wonder. If you find even the UN are disabled, then the theory is correct.
 
Renata said:
I also just found out (in GOTM 39) that leader-rushing will also disable later switch to a wonder. Isn't that bizarre? I was building one wonder, but really wanted the one that would become available the next turn. I had a leader. I rushed the first wonder, planning to switch to the other one using the big picture on the interturn. Didn't work. (That's just for information, though; obviously this didn't happen in your case.)
I made the same experience some time ago when I rushed a Palace with the intent to switch it via "big picture" to the UN IIRC in order to save 1 turn in diplo victory.
 
(Switch to a Factory + a Coal plant.
You'll have the ToE within 9 turns.)
It's already mentioned.

The AIs always start building the UniSuf without
a factory + a coal plant,so you can beat them
almost every time when you have a factory +
coal plant.

Nineveh (Babylon) will beat you building the UniSuf.
All the other cities are at the beginning building the
UniSuf.A factory + Coal plant in York and the ToE is
yours.
 
An automated worker may have harvested a forest and then built something else so you didn't notice what they did.

For US or TOE, it is better to build factory and coal plant before wonder. You may lose one or two turns, but you are almost assured of getting the wonder, if you want it. US is not always useful.

PF
 
planetfall said:
An automated worker may have harvested a forest and then built something else so you didn't notice what they did.

For US or TOE, it is better to build factory and coal plant before wonder. You may lose one or two turns, but you are almost assured of getting the wonder, if you want it. US is not always useful.

PF

Doesnobody pay attention? It's a prebuild. Being a prebuild means I had been building it for a while. And, I'd been building it since before I had factories. I should not be set so far back because of a game bug. TOE is a game critical wonder.
 
@ Gogf -- You're still missing the point, sorry. I notice from your screenshot that there is no garrison in your city. Was there a garrison there at the time you started to build U.S.? Did you perhaps have a leftover swordsman or such that you decided to get rid of at some point after starting to build the wonder? If you disbanded such a unit in that city, it would have no effect on your current build of U.S., but it would prevent you from subsequently switching to a different wonder.

The same thing would have happened if any forest within the city limits had been chopped while the U.S. prebuild was underway. You've recently gotten steam power and started your rails, presumably -- did you have any forests you were keeping around for the shields, that you planned to chop down once you had rails? That could also have caused your problem if it happened between the time you started U.S. and the time you tried to switch to ToE.

There's really no other explanation.

Renata
 
Yes, there is 6 tiles that could have been forested at one point. I'd have to go on the theory that a forest was chopped at some point.
 
Gogf said:
Doesnobody pay attention? It's a prebuild. Being a prebuild means I had been building it for a while. And, I'd been building it since before I had factories. I should not be set so far back because of a game bug. TOE is a game critical wonder.

Guess you didn't read my first reply.
You won't get the UniSuf,Nineveh is building it faster!

I played all the turns with the factory switch + coal plant
and after 9 turns I completed the ToE in York.
If I can do it (Monarch player) you can do it.
Further no problems + the AIs also are building the ToE.

And who cares what went wrong with the pre-build.
You can't change it anymore.Why would you?
 
Tatran said:
Guess you didn't read my first reply.
You won't get the UniSuf,Nineveh is building it faster!

I played all the turns with the factory switch + coal plant
and after 9 turns I completed the ToE in York.
If I can do it (Monarch player) you can do it.
Further no problems + the AIs also are building the ToE.

And who cares what went wrong with the pre-build.
You can't change it anymore.Why would you?

But I'm not trying to get UniSuf! A prebuild is when you start one wonder that you don't really want to accumulate the shields for another. UniSuf was a prebuild for TOE, in other words, I don't want UniSuf, I want TOE.

So it's nine turns total? It was eight otherwise, so that's not the biggest difference.
 
I know,I know,I know.
Probably one of your workers had his own agenda
and chopped a forest near York.
Otherwise you did do something and forgot about it,
that happens when you get older and also have to do
a lot micromanaging.
 
Something related i think happened to me. tried rushing with a leader, but could not so it must have been hurried in some way at some point. no unit sacrifices, no forest chopping. i think i even cleared the shields with a turn of wealth, then switched back. nothing. i checked my other cities, moving the leader round, some could hurry, some couldn't. what's the go? then i saw the fireworks over my city...

are your cities celebrating the we love the leader day at all? just a suspicion is all...
 
i know in my case, i only ever use shift-A when i eventually automate my workers. they don't cut trees.
 
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