Kyro
King
- Joined
- Dec 2, 2014
- Messages
- 600
I've probably tested a 100 starts so far and it would appear that features assigned to Start Bias in the Civilizations XML don't seem to work most of the time; no matter how low the value I put. The annoying thing is that suitable locations for that edited bias actually exist in the map but the game engine just refuses to place the Civ there when it has all the criteria met. Instead it prefers to start the Civ with none of the Bias stated.
Is it because the game cannot handle more than one bias at a time like in Civ 5; such that one bias overrides the other? Or Is the game hard-coded to prevent manipulation of start biases?
I am referring to Starting Terrain, Terrain Features and Resources as seen from the XML quoted below.
<!-- Start Bias Lower is First -->
<StartBiasResources>
<Row CivilizationType="CIVILIZATION_SCYTHIA" ResourceType="RESOURCE_HORSES" Tier="2"/>
</StartBiasResources>
<StartBiasFeatures>
<Row CivilizationType="CIVILIZATION_BRAZIL" FeatureType="FEATURE_JUNGLE" Tier="2"/>
<Row CivilizationType="CIVILIZATION_EGYPT" FeatureType="FEATURE_FLOODPLAINS" Tier="2"/>
<Row CivilizationType="CIVILIZATION_KONGO" FeatureType="FEATURE_JUNGLE" Tier="2"/>
<Row CivilizationType="CIVILIZATION_KONGO" FeatureType="FEATURE_FOREST" Tier="2"/>
<Row CivilizationType="CIVILIZATION_NORWAY" FeatureType="FEATURE_FOREST" Tier="5"/>
</StartBiasFeatures>
<StartBiasTerrains>
<Row CivilizationType="CIVILIZATION_ENGLAND" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_DESERT_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_GRASS_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_PLAINS_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_TUNDRA_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_NORWAY" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_RUSSIA" TerrainType="TERRAIN_TUNDRA" Tier="3"/>
<Row CivilizationType="CIVILIZATION_RUSSIA" TerrainType="TERRAIN_TUNDRA_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_SCYTHIA" TerrainType="TERRAIN_GRASS" Tier="5"/>
<Row CivilizationType="CIVILIZATION_SCYTHIA" TerrainType="TERRAIN_PLAINS" Tier="5"/>
<Row CivilizationType="CIVILIZATION_SPAIN" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_LISBON" TerrainType="TERRAIN_COAST" Tier="1"/>
<Row CivilizationType="CIVILIZATION_NAN_MADOL" TerrainType="TERRAIN_COAST" Tier="1"/>
</StartBiasTerrains>
<StartBiasRivers>
<Row CivilizationType="CIVILIZATION_EGYPT" Tier="5"/>
<Row CivilizationType="CIVILIZATION_FRANCE" Tier="3"/>
<Row CivilizationType="CIVILIZATION_SUMERIA" Tier="3"/>
</StartBiasRivers>
Any help would be deeply appreciated.
Is it because the game cannot handle more than one bias at a time like in Civ 5; such that one bias overrides the other? Or Is the game hard-coded to prevent manipulation of start biases?
I am referring to Starting Terrain, Terrain Features and Resources as seen from the XML quoted below.
<!-- Start Bias Lower is First -->
<StartBiasResources>
<Row CivilizationType="CIVILIZATION_SCYTHIA" ResourceType="RESOURCE_HORSES" Tier="2"/>
</StartBiasResources>
<StartBiasFeatures>
<Row CivilizationType="CIVILIZATION_BRAZIL" FeatureType="FEATURE_JUNGLE" Tier="2"/>
<Row CivilizationType="CIVILIZATION_EGYPT" FeatureType="FEATURE_FLOODPLAINS" Tier="2"/>
<Row CivilizationType="CIVILIZATION_KONGO" FeatureType="FEATURE_JUNGLE" Tier="2"/>
<Row CivilizationType="CIVILIZATION_KONGO" FeatureType="FEATURE_FOREST" Tier="2"/>
<Row CivilizationType="CIVILIZATION_NORWAY" FeatureType="FEATURE_FOREST" Tier="5"/>
</StartBiasFeatures>
<StartBiasTerrains>
<Row CivilizationType="CIVILIZATION_ENGLAND" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_DESERT_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_GRASS_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_PLAINS_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_GREECE" TerrainType="TERRAIN_TUNDRA_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_NORWAY" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_RUSSIA" TerrainType="TERRAIN_TUNDRA" Tier="3"/>
<Row CivilizationType="CIVILIZATION_RUSSIA" TerrainType="TERRAIN_TUNDRA_HILLS" Tier="3"/>
<Row CivilizationType="CIVILIZATION_SCYTHIA" TerrainType="TERRAIN_GRASS" Tier="5"/>
<Row CivilizationType="CIVILIZATION_SCYTHIA" TerrainType="TERRAIN_PLAINS" Tier="5"/>
<Row CivilizationType="CIVILIZATION_SPAIN" TerrainType="TERRAIN_COAST" Tier="3"/>
<Row CivilizationType="CIVILIZATION_LISBON" TerrainType="TERRAIN_COAST" Tier="1"/>
<Row CivilizationType="CIVILIZATION_NAN_MADOL" TerrainType="TERRAIN_COAST" Tier="1"/>
</StartBiasTerrains>
<StartBiasRivers>
<Row CivilizationType="CIVILIZATION_EGYPT" Tier="5"/>
<Row CivilizationType="CIVILIZATION_FRANCE" Tier="3"/>
<Row CivilizationType="CIVILIZATION_SUMERIA" Tier="3"/>
</StartBiasRivers>
Any help would be deeply appreciated.
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