saamohod
Deity
It is by far not my first game in Civ5 and in CBP mod. But this is my first game when I'm at a loss about what is wrong with my empire.
I'm currently second best according to score but I can't for the life of me get myself out of rampaging unhappiness. Every damn city is unhappy about almost everything. Even the top cities are unhappy about poverty, illiteracy etc. Therefore my income has gone into massive negative along with long settled massive unhappiness.
I've been conquering a bit recently, but the unhappiness caused by occupation is negligible compared to poverty, illiteracy, boredom etc. I try to do my best building happiness buildings (aqueducts, banks, circuses, universities etc), distributing specialists to cover the happiness needs in relevant area, but all these measures seem to only help so much.
Therefore the question to those who might know: how is the happiness calculated? I mean, is it compared to the average country yield per population (gold, beaker, culture etc) or is it compared to the global fugures? What determines the fugure called "xx needed" in the happiness breakdown?
Now my neighbour declared war on me and despite myself being slightly higher on score than he is I can't see how I'm gonna win this war with this massive unhappiness and massive debt.
In case someone is curious I post my savegame here. I would be immensely glad if someone pointed out the mistakes I made and the ways to get out of this dire situation. At the moment I don't see how I can successfully continue my game despite being almost at the top score.
I'm currently second best according to score but I can't for the life of me get myself out of rampaging unhappiness. Every damn city is unhappy about almost everything. Even the top cities are unhappy about poverty, illiteracy etc. Therefore my income has gone into massive negative along with long settled massive unhappiness.
I've been conquering a bit recently, but the unhappiness caused by occupation is negligible compared to poverty, illiteracy, boredom etc. I try to do my best building happiness buildings (aqueducts, banks, circuses, universities etc), distributing specialists to cover the happiness needs in relevant area, but all these measures seem to only help so much.
Therefore the question to those who might know: how is the happiness calculated? I mean, is it compared to the average country yield per population (gold, beaker, culture etc) or is it compared to the global fugures? What determines the fugure called "xx needed" in the happiness breakdown?
Now my neighbour declared war on me and despite myself being slightly higher on score than he is I can't see how I'm gonna win this war with this massive unhappiness and massive debt.
In case someone is curious I post my savegame here. I would be immensely glad if someone pointed out the mistakes I made and the ways to get out of this dire situation. At the moment I don't see how I can successfully continue my game despite being almost at the top score.