ScubaSteveWA
Chieftain
Sorry if this has been discussed, but it's just something I've noticed. Every game I've play the AI has never just defended itself. Even when my army outnumbers them 3 to 1 they still send their army one by one to be slaughtered. Every war is a massacre since it's always the same process. I set up my units along their borders in a line with melee units in front supported by ranged units, and just wait. After a few turns the AI comes and I easily pick them off since most of them are isolated and have no concept of tactics, and I usually don't ever lose units. Then the cities are easy pickings, the only resistance I may encounter is archer or cannon left over in some of their cities, but that's it. The damage had been done.
What I would like to see, is when the AI is the defender or has a disadvantage in troops and no intention of taking my cities, that it falls back and creates a defensive line. Have the AI get all of it's troops fortified and wait for me to attack. Now this actually might make a challenge, and certainly make things interesting. The combat can get a bit dull now since it's always the same. However if they actually defended it would certainly give me some losses and maybe even make me to lose a war. Right now, you can only lose by getting overwhelmed by their massive spams. If the AI created a defensive line and keep sending reinforcements to it from other cites, well wars might be a challenge... and much more enjoyable.
I would be nice if AI typically defended when it was attacked, and usually only the aggressor was the one attacking, unless of course the ratio of military power changed. At the very least have the AI defend when it should defend (by just keeping it's units fortified in it's borders would be good enough). Right now almost every war they always attack, sure they retreat once they have taken damage; but their attacks are often just so pathetic and hopeless.
What I would like to see, is when the AI is the defender or has a disadvantage in troops and no intention of taking my cities, that it falls back and creates a defensive line. Have the AI get all of it's troops fortified and wait for me to attack. Now this actually might make a challenge, and certainly make things interesting. The combat can get a bit dull now since it's always the same. However if they actually defended it would certainly give me some losses and maybe even make me to lose a war. Right now, you can only lose by getting overwhelmed by their massive spams. If the AI created a defensive line and keep sending reinforcements to it from other cites, well wars might be a challenge... and much more enjoyable.
I would be nice if AI typically defended when it was attacked, and usually only the aggressor was the one attacking, unless of course the ratio of military power changed. At the very least have the AI defend when it should defend (by just keeping it's units fortified in it's borders would be good enough). Right now almost every war they always attack, sure they retreat once they have taken damage; but their attacks are often just so pathetic and hopeless.