Can't use marble

MedievalMan

Chieftain
Joined
Nov 2, 2005
Messages
11
i'm trying to build the Taj Mahal and other wonders; one of my cities has a quarry built on marble, yet this city and the rest of the cities do not have access to the resource.

Is this because the city has access to the marble across the water? is there any building I have to have so I can use this resource?

Thanks.

Matt L
 
What do you mean with "access by water"? I suspect the problem to be here too, but it is impossible to tell without knowing how the geographical situation looks.
 
Sounds like you haven't built a road to the quarry, that's the only explaination I can think of if not even the nearby city has access to it.
 
The marble needs to be within your cultural boundry.

There needs to be a connection from the marble to your captial. Usually a road.

Don't trade away your marble to someone else. (I traded my oil resource one game, which canceled my almost completed battleship. Doh!)
 
Your city 'across the water' with the marble must also be connected by trade route to your cities where you want to use the marble. On the main map, where you see the city with the marble, if you do not also see three arrows in a circle above the food and production bars (next to where the religion icon, power icon, castle icon, etc. would be) your city has not yet gotten linked by trade with your home cities, so you can't use the marble there.
 
The city with the Marble must have it smarble connected to it by road. Then it must also have a little icon on top of its name: 3 arrows in a triangle. This means the city is somehow linked up in your empire's trade network. This can be done through road, river, or port cities with coast squares connecting it to a city that is linked up (if you ahve sailing) or even ocean squares (once you have astronomy).

Rav
 
I had the same problem with one of my resources. I think what hes trying to say is that the marble is on land across water and so he cant link it directly by road, but he wants to access the resource
 
Yes, that's right.

The city is on the same continent/land as my other cities, connected via road.

The resource is on a small island off this city, but is within the cultural boundary (ie there is a quarry built on it, I'm using it's in my city.) I've not traded it.

I'm still looking as to what might be the culprit.

Thanks for the suggestions.

ANy others would be appreciated.
 
IN addition, the city is connected via trade route to my main city.

I'm unable to utilize the marble in my main city or the city where the resource is in.

Perhaps it's a bug, since it's across the water?
 
Also, I have a road built on the quarry, of course, the road goes no where. ;)

perhaps buliding a harbor might link it?
 
Perhaps the only last solution would be to build a city on the island, connecting the city directly to the resource via road (though this shouldn't be neccessary, I mean, they could ship the marble over via boat.)
 
I'm pretty sure you can't connect roads directly to the sea. From what I've seen, resources don't become available unless they're connected to a city by a road or a road to a river, or are directly adjacent to the city.
 
I agree with the posters who say your SOL... other than founding a city to use it which is a very poor way to justify the increased city/civic maintenance why not just conquer it from some poor neighbor?
 
If its a one tile island I would suggest planting a city ontop of the stone. You cant connect road to ocean becauser you need a port (IE CITY, you can connect it to a river however I dont think you can connect it to a river to ocea to a city, I think the river needs to be connected to a city.
 
Would it be considered cheating if he were to open the world builder, delete the marble from where it is, and add it somewhere nearby but such that he could be able to access it? It sounds to me like it's a) inside his borders, b) mined, and c) road access. Only because of a game bug he's not able to grab it but in real life accessing that quarry would be easy enough to do if you had ships that could make the trip and back.

If it were me, that's what I'd do, and not even call it a cheat. It's simply doing an end-run around a fluke of a bug.
 
Well, it's not really a bug as it is functioning correctly according to the game mechanics. I'd say use the world builder, delete the marble from it's current location and place it somewhere else. I do think in this situation that a city on that small island should be required for access to the goods (thinking conceptually, need a dock for loading).
 
Fabius said:
Would it be considered cheating if he were to open the world builder, delete the marble from where it is, and add it somewhere nearby but such that he could be able to access it? It sounds to me like it's a) inside his borders, b) mined, and c) road access. Only because of a game bug he's not able to grab it but in real life accessing that quarry would be easy enough to do if you had ships that could make the trip and back.

If it were me, that's what I'd do, and not even call it a cheat. It's simply doing an end-run around a fluke of a bug.

Of course it's a cheat. :) Just build a city on it, and you're good to go.
 
Unless the island is off your coast, right by a coastal city . . . so close that you cannot build a city there as it might be too close to your coastal city. And if it's a one square island, you're out of luck. So just because of game code, you can't reach something that you perfectly should be able to.

It's only a cheat if you're cheating someone. In a Single Player game, that's not a cheat in the least. Who are you cheating? The AI, who can sail in and out of closed borders with settlers without declaring war?
 
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