This is the best solution I think. Naval units should have a melee ability to "go to the decks" and keep ranged as is for bombardment and standoffs. In essence you can have those battleships and destroyers range hit the caravel from miles off, and the little nimble ship dodges a few salvos, but then the commander of the Yamato or Bismarck - says that's enough and closes in to kill range - BUT in the process does come under fire so loses a few HP (as in land battles).
The other option is having tech level differences between the 2 vessels act as damage mod - say 2x-4x. So 2 Ships of the line wont have any advantage but when a SoL vs a trireme or caravel the odds are the older ships would get sunk.
Overall naval battles are just not very conclusive and allow for canards like building a fleet of caravels to protect your shores JUST to sink transports or distract defenders - you never have to worry about building a modern fleet.
Rat
Overall naval battles are just not very conclusive and allow for canards like building a fleet of caravels to protect your shores JUST to sink transports or distract defenders - you never have to worry about building a modern fleet.
I've had the same stupid issue. Stealth Bomber vs Frigate. Didn't even take it to half health, and even more surprisingly, the Frigate hit my Steath bomber with it's catapult.![]()
Hmnn. I've only played V a couple of times when a friend wanted to show it to me. I don't think it's a matter of quantity of ships, but more along the lines of quality and accuracy. I mean, it's not like there isn't plenty of info for the devs to gain access to. The OP's case is a prime example of what i'm talking about. From his post, i'm guessing he was doing a his version of a screen/escort BG ( sorry, means Battle Group. lol, reflex happens). Now, with his forces arrayed like they were, he would have an overlapping radar zone. With modern naval warfare tactics such as they are, precision NGF would commence as soon as he pinged hostile. With the nav forces arrayed, the caravel would have been toast before even breaking the ten mile marker. Even if it had somehow manged to break that plane, a DD can top 30 knots and continue to fire accurately while doing it. ROF for a Spruance class DDG on a 5"/54 is between 30-45 rounds a min. Our best ROF on our ship was 51, and we managed to sustain that for 4 min before we had to slow down because the fwd gun was beginning to over heat.
Sorry, lol, long winded there.
Back OT; IMO, I just think they need to realise that there is a huge potential out there for for your avg Joe Strat gamer. I understand wanting to streamline a game and make it available to all gamers ( not to mention rake in a huge profit as well), but for those of us who actually get into the full aspects of "Empire Building", we kinda like to want things as close to perfect as possible.
I've had the same stupid issue. Stealth Bomber vs Frigate. Didn't even take it to half health, and even more surprisingly, the Frigate hit my Steath bomber with it's catapult.![]()
So you see nothing wrong with some unemployed Somalian dudes on inflatable boats with dusty old Soviet bloc gear surviving being shelled by a modern warship, or actually sinking it?![]()
Its not one ship, it is a group of ships, and not all of them are sunk. We regularly patrol the coast of Somalia today and they still takes ships. ***t happens.
Rat this is a game that at times has a turn be hundreds of years. It is very abstract and you don't need to be so literal. They are just numbers moving around.
For example...even in the late game your Navy can only move a couple hundred miles in a year. This is plainly ridiculous if you think the units represent actual ships.
OMG WTH the game is broken!
The game is not broken it is just a game.
What do caravels upgrade to?
Rat this is a game that at times has a turn be hundreds of years. It is very abstract and you don't need to be so literal. They are just numbers moving around.
For example...even in the late game your Navy can only move a couple hundred miles in a year. This is plainly ridiculous if you think the units represent actual ships.
OMG WTH the game is broken!
The game is not broken it is just a game.
Its not one ship, it is a group of ships, and not all of them are sunk. We regularly patrol the coast of Somalia today and they still takes ships. ***t happens.