TC01
Deity
Note: This may belong in the Strategies section, I'm not sure.
Is there any point to this mapscript? Since the best way to win is to immediately go for Ore and for Lumber, the only place on this map where there's a lot of that is in the large landmass to the south, and maybe a few islands.
But most of the islands are useless, because they don't offer a large amount of productive land. Like two or three tile islands- there's no useful purpose to dropping a colony here.
Is there actually a good strategy based around having colonies scattered across the islands? Or do you basically do the same thing on a New World map?
Is there any point to this mapscript? Since the best way to win is to immediately go for Ore and for Lumber, the only place on this map where there's a lot of that is in the large landmass to the south, and maybe a few islands.
But most of the islands are useless, because they don't offer a large amount of productive land. Like two or three tile islands- there's no useful purpose to dropping a colony here.
Is there actually a good strategy based around having colonies scattered across the islands? Or do you basically do the same thing on a New World map?