@Fippy
Having pottery also opens MC before we can pulp liberalism, but that we can probably trade for CS. What worries me is, how quickly can we get to philo. To be able to pulp it we need not only CoL, but also math and alpha. Let's say we have willing trade partners and even math will be available, what would you consider a realistic date to get them all?
The real problem though lies in exponential cost of producing GPs. Let's say we have build single library and produced our first scientist while researching CoL. Let's also say that we have meawhile settled two GP farms, one size 7 that can support 5 specialist and another size 6 that can support 4 specialist. It will now take us 23 turns + 1-2 turn of revolt to generate our 5th gp. If we can get Col, math + alpha by t75 we could pulp liberalism at t99 400 BC. That would be sweet, but can we really get size 7 city + required happy resources online by 1000 BC and is 23 turns enough to power through CS and what will remain of liberalism after the pulp?
I have often used this tech path myself in normal games, but with far less pulps and even my best lib date has so far been something like 700 AD.
You can bulb Philo, Paper, 2x Edu and 1x Lib (for Gunpowder) if you want.
Lib bulb needs Compass thou.
With Caste, PHI and Paci 5 scientists should be easy (and you are not depending on libraries).
I think the only expensive tech on this path would be CS?
Having pottery also opens MC before we can pulp liberalism, but that we can probably trade for CS. What worries me is, how quickly can we get to philo. To be able to pulp it we need not only CoL, but also math and alpha. Let's say we have willing trade partners and even math will be available, what would you consider a realistic date to get them all?
The real problem though lies in exponential cost of producing GPs. Let's say we have build single library and produced our first scientist while researching CoL. Let's also say that we have meawhile settled two GP farms, one size 7 that can support 5 specialist and another size 6 that can support 4 specialist. It will now take us 23 turns + 1-2 turn of revolt to generate our 5th gp. If we can get Col, math + alpha by t75 we could pulp liberalism at t99 400 BC. That would be sweet, but can we really get size 7 city + required happy resources online by 1000 BC and is 23 turns enough to power through CS and what will remain of liberalism after the pulp?
I have often used this tech path myself in normal games, but with far less pulps and even my best lib date has so far been something like 700 AD.