Artichoker
Emperor
- Joined
- Dec 21, 2007
- Messages
- 1,711
There are only a few things that can possibly beat a granary in a civ IV city:
1. Workers, settlers, and units to explore earlygame
2. Monument if city placement dictates needing a border pop and you have no other source of culture.
3. Military units if you want them ASAP in a city that is hammer heavy, food-poor.
4. Key early-game wonders
5. Very early library in some cases.
If you're not doing those things, you should probably be in slavery, pushing for a cap booster, or heading for caste system...
1) and 5) can easily occupy the majority of ancient-era production.
I rather often delay granaries in my cities, for these 2 reasons.