Cavaleiros Embassy: Team Cavaleiros Joao II of Portugal Play Order: #4 (right after us) This thread is for all discussion related to Diplomacy with the Cavaleiros. Here's a snapshot of our info on them from the turn we met. Turn 70 Spoiler : Team Cavaleiros Civ: Joao II of Portugal Traits: Imperialistic, Expansive Unique Unit: Carrack (3 strength, 3 moves. +1 Cargo Space. Can carry any unit. Replaces Caravel which only has 1 cargo space and can only carry non-combat units, and can't even carry settlers or workers.) Unique Building: Feitoria (+1 Commerce on water tiles in addition to Customs House benefits… +50% commerce from foreign trade routes) Contact: Turn 70 Current Trades: None Resources Available for Trade: No Route Established Technology to Trade: Polytheism, Monarchy, Writing Missing Technology: Hunting, Metal Casting Gold to Trade: – unknown - Known towns: Capital <need to lookup> [Size 5] * Founded late: 3960 BC Sombra do Ceu [Size ? – founded: pt70] Serpente [Size ? – founded: pt70] Cimeira Louca [Size ? – founded: pt70] Cavaleiros Foreign Dealings: With Team Kazakhstan: Open Borders Deal. With Team Saturn: - unknown - With Team Mad Scientists: Open Borders Deal. Treaties and Agreements with SANCTA: Spoiler : – none yet - Initial Images: This post will NOT be updated. Please click HERE to visit the SANCTA NEXUS for updated info. .