I don't know how those things all tie together, but could you 'cheat' and add a road effect to the water tile?
I could also try going to an older save and go from there. Like I said a 9 minute wait to get to the main screen and a 3 minute wait to load a save game takes a lot of patience. It's not so bad to get started once... but multiple CTDs is more than a buzz kill.
Just wanted to say. I was very sceptical about the intended cultures system that you were planning (end of last year?), I think if I had to have given an opinion on it at the time, it would have gone something like this.
"oh no, taking out a civs cultural identity at the beginning is a bad idea, removing uu's and ub's even worse, I love having those unique things to my civ"
But after trying v25 I can see exactly where you're going with this. It's such a great idea and one that increases replayability even more. I always play as random civ/leader so it really fits (much better) with how I like to play.
Please don't think I'm disregarding the mulitude of other features you've implemented. There are some absolutely amazing things that have been added. But I genuinely think the C2C culture system is the thing that everyone will remember this mod for.
We scrapped the whole cultural traits/progenitor civs concept in march, after it got out of hand and some racist flame wars developed over it. The Culture System as it stands now is the same one (with more cultures or course) that has been around since the summer of 2011.
Well actually thats NOT the "million dollar question", the question should be, how much can you afford, and if your PC is that old already,then another ?
We scrapped the whole cultural traits/progenitor civs concept in march, after it got out of hand and some racist flame wars developed over it. The Culture System as it stands now is the same one (with more cultures or course) that has been around since the summer of 2011.
Is there any key or algorythm which is used to pick the CIVs for the game. I'm asking because every game I started recently I got bunch of warmongering, aggressive leaders (Heke, Cunhambebe, Smoke Jaguar, Ostenaco etc.). Is it dependent on the game level? Strange - it seems that the game tends to pick new civs (which have been added in recent versions), especially Indian tribes. Hardly ever can I meet old Civs like Spain, Germany, France, Persia etc. Is that your trick, Strategyonly?I'm using (still) v23 by the way...
Hmm... I had not heard of that. And here I was considering reopening that discussion soon. I had been planning it as part of the fabric of the Adopt a Culture project... What was the biggest complaint/problem?
On another note: Why on Earth are we spending valuable memory space on a movie for building a wall? Just seems to be a lot of hooplah for a standard everyday building doesn't it?
On another note: Why on Earth are we spending valuable memory space on a movie for building a wall? Just seems to be a lot of hooplah for a standard everyday building doesn't it?
PPLLZZ strategyonly i only want a units with more formations and numbers, thats all, how to do this????
First off, HUH![]()
PPLLZZ strategyonly i only want a units with more formations and numbers, thats all, how to do this????
You've not being paying attentionhe has been asking you for help to get Formations working with c2c but no one else has been able to sort it out.
This is exactly what sea tunnels do. However they have all sorts of problems.
Unfortunely this didnt workPLZ strategyonly maybe you try to make some or somebody else plz help. This mod with formations and regiments like in rise of mankind mod will be the best mod ever
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