Pre-Flight: CivAssist 2, Word running. Open the save, look things over. Move worker to Bonus Grass. Warrior01 steps 1 S and discovers Spices!
Warrior02 steps S also, more floodplains and the river delta.
Cities:
Berlin Settler in 4 turns, growth in 4. After micromanaging.
Civilian units:
Settlers 0
Workers 1
Slaves
Military units:
Warriors 2
Press enter=>
IBT:
3050 BC: Begin mining BG. Warrior 01, more Spices. Warrior 02 an oasis. A city here could be 10+fpt.
IBT: A wandering purple warrior appears out of the fog near Warrior 02. Meet the Iroquois, they are up Alphabet, CB, and Pottery. We have WC.
We can get Pottery or Alphabet. I trade WC and 10 gold for Alphabet, it’s the better deal.
3000 BC: Switch to Writing on minimum, we can’t get it any faster. We can buy Pottery pretty soon.
IBT:
2950 BC: turn both Warriors W. Warrior 01 finds more jungle.
IBT: Berlin settler=>settler.
2900 BC: Move settler to Bob’s dark blue dot. Lower lux slider to 0%, due to Berlin being pop 2.
IBT:
2850 BC: Explorers exploring, worker working. Another Spice. Nice resource clusters on this map.
IBT:
2800 BC: Leipzig founded=>warrior. Warrior 01 finds a coast. This continent seems to run north to south, not real wide.
IBT: Worker finishes mining the BG.
2750 BC: Begin road on BG.
IBT:
2710 BC: Warrior 01, more jungle.
IBT:
2670 BC: Warrior 01, more jungle. Warrior 02 clears more local fog. Raise lux slider to 20% so Berlin grows without rioting.
IBT: Leipzig warrior=>worker. Worker finishes road on BG.
2630 BC: move worker to water and road another wheat. Warrior 03 heads E to bust last bit of nearby fog. Warrior01 finds more jungle and swamp. Ewww!
IBT:
2590 BC: Begin road on wheat.
IBT: Iroquois steal the goody hut, but no barbs, thankfully. Mongol scout appears near Leipzig. They have Pottery and CB also.
2550 BC: I buy Pottery for 56 gold and 3 gpt from the Mongols. Warrior 02 spots light purple borders. Vikings? Maybe I shouldn’t have traded yet. That’s all for my turn-set.
Cities
Berlin Settler in 2 turns, growth in 2.
Leipzig Worker in 4 turns, growth in 4
Civilian units:
Settlers 0
Workers 1
Slaves )
Military units:
Warriors 3
Contacts: 2
Iroquois
Mongols
A couple pictures, my idea of a dot map, all spots are up to the team to decide.