CCMAT II - The Quickening

Well, considering this is one big mod, enable order is sort of wonky.
 
I have fixed 90% of the bugs I released with.

There are 2 major bugs left that I am battling with. Once I sort them out, I will release the next version.

1. Getting custom unit graphics to show properly.
2. Getting custom notifications to work properly.
 
VFS for units files is set to "true" ?
 
Certainly. Everything "looks" correct. Ged, if I send you the project, can you take a look?
 
not before this WE I'm affraid, but yes, I'll have a look if you want. I've send you a PM with my mail.
 
just wanted to say thanks for working on this mod. I was having problems with the unit panel thinger not showing up until i deleted the Liberation Boost (v1.11) mod, everything seems to be working great now.

finding working mods on the modbrowser right now is like playing russian roulette with 5 bullets loaded and trying to get two or more mods to work together is all but hopeless. I really appreciate the work y'all are putting into this.

keep up the good work!
 
For those interested, I created a chatroom to discuss Civ V Modding in general, as well as a place to get faster feedback from Modders when they are online:

http://www.meebo.com/room/civmod/
password is fanatic

You do need to create a meebo account(or possibly use AIM, MSN, etc) to get in.
 
Hey Sneaks, got a couple of bugs to report...

1) For whatever reason, on my current game as Rome, whenever I load a game, I get asked if I want to found my second city, Antium, as a puppet. Normally, I've answered 'No' and had no issues. However, today I let the game load while I was out of the room. When I came back, the game had loaded, but I quickly discovered that great people were unable to create their special improvements. I tried with a great artist to form a landmark and a great general to form a citadel, but clicking on the icons or using the keyboard shortcuts resulted in no effect. A save and reload, this time sticking around to select 'No' on the Antium puppet question resolved the issue.

2) The graphics for the Roman M13-40 tank shows up as a spearman type unit.

3) I also have all the optional mods turned on, but haven't seen a random event, any tree growth, emigration or anything else...


I've attached the save file - the only other mods I'm running are the 'No Barbarian XP Cap' and the 'Tectonics' map script.

Thanks for all your hard work putting this together!
 

Attachments

ER,

Thanks for the report on 1. Was not aware of this bug.

2) Known issue, and I am still looking into it.

3) The mods are firing and doing their thing, but as of now, the notifications arent working.
 
I do. Today! I finally fixed the notification bug. Only bug left seems to be the units showing up as spearmen
 
Cool :) Did you also fix the issue with the Liberation Boost resulting in the missing Unit Actions GUI?

I'm going to finish my Rome game, then download the new version for my next game, thanks Sneaks!
 
Version 2.0 is up on the Mod Browser!

Fixed almost all major bugs
 
I downloaded the CCMAT II on my Civ V, I'm running version 1.0.0.17 of Civ (not sure, I saw the version name one the main screen of civ v at the bottom ). When I select my civilization and setup my game and click on the launch button I get a checkered red and grey background, the nation I select is missing its image and when the game finallys loads and I click on build city, when I try to choose production I get a blank list with nothing to do.
I had a similar problem with Thals Balanced Combined mod.
Any help plz?
 
I downloaded the CCMAT II on my Civ V, I'm running version 1.0.0.17 of Civ (not sure, I saw the version name one the main screen of civ v at the bottom ). When I select my civilization and setup my game and click on the launch button I get a checkered red and grey background, the nation I select is missing its image and when the game finallys loads and I click on build city, when I try to choose production I get a blank list with nothing to do.
I had a similar problem with Thals Balanced Combined mod.
Any help plz?

Your version should be 1.0.1.167 or it will not run.
 
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