Mid game:
After I had killed off De Gaulle, I was going to expand to 8 or 9 cities. Possibly one of my biggest mistakes this game was lack of scouting early on. I had yet to find stone and marble, or any city sites with decent food. I missed out on a very nice city site to my north. Fortunately, I found some unclaimed
marble and stone when I finally started scouting with my remaining chariots and axes. I expanded to
8 cities (1275 BC), none of them very impressive, but good enough to build a uni and work a few scientists. Probably should have settled at least one more city.
Empire at 1000BC:
Hammurabi, founder of
Judaism, did a great job spreading his religion to 7 out of my 8 cities. I only built one missionary for Marseilles and a few to switch Freddy and Gandhi into Judaism.
With stone, I built the
Pyramids in my future NE city, Orleans, which meant my chance to get a GE for UN was probably no better than 80% or 85%.

I usually prefer to build them in my capital, along with HG, for a 90…95% GE, but my capital was rather low on forests after I chopped 3 of them into chariots, and I wanted to save a few for Oxford and UN.
Around 1400 BC, I noticed that the
Oracle was still available. I had just finished CoL, so Oracle for CS would have easily been possible, even with the detour to Currency.

I switched to building it in one of my border cities where I was already pre-chopping forests. One chop was a turn late and Gandhi finally finished it one turn before me. The failgold was useful, I suppose.
With marble available, I went for the
Aesthetics line after CS (950BC) and built GLib and NE in Orleans, but missed Parthenon by 1t. I also grabbed the
Music Artist. My cities were mostly low on food and I felt I needed the GA for a Golden Age, to speed up GP production.
My second GP turned out to be a
Great Engineer (~50% odds), which meant I could work 100% scientists everywhere. It also meant that I had to skip the Education bulb. Without the bulb, Education was delayed by ~6 turns, but that also gave me more time for chops into unis and Oxford.
Oxford came in 4 turns after Education (290 BC), maybe 2-3 turns later than with an Education bulb.
Failgold (with IND, stone, marble), tech and resource trades, begs and very low city maintenance (flat map) helped a lot to keep my slider up. I was running
100% research slider all game, with the exception of a few turns before my academy was up and while I tried for Oracle->CS. I had so much gold, I switched from building wealth to building research soon after Education. I really should have settled more cities.
End game:
I started my
Golden Age after Oxford was finished, switched into Caste/Pacifism and started running scientists everywhere. My research rate jumped from 350 bpt pre-Education to 700-800 bpt. Almost all of my scientists came from my NE/GLib city. My other cities were too low on food to support many specialists.
In my Inca game, I got to Radio from Liberalism. All those forests in Ice Age maps slow the AI down quite a bit. This game, Hammurabi went for Education a bit too early and forced me to take
Physics with Liberalism instead. Up to this point, I was a couple turns ahead of my Inca game. Having to self-tech Radio put me behind. I started working artists in Orleans, so that I could put at least one artist-bulb into Radio.
I got 6 GScientists, 1 GEngineer, 2 GArtists total and bulbed PP (1 GS), Astro (1), Electricity (3), Radio (1 GA). That’s maybe 1 or 2 GP less than what I usually aim for with a non-PHI leader.
My final beaker output was 700-800 bpt, roughly the same as in my Inca game. Could have been more with a 9th city. I only built a Salon in my capital. They would not have paid off elsewhere.
Mass Media was finished in 460 AD.
UN was built in my capital 1 turn later, with 3 chops, some Salon overflow and the GEngineer. As hoped, Joao had done a great job expanding and ended up my opponent for the victory vote. Everyone else was at friendly. Easy win.