23 Oct 2014
moved Viking Ranger (Legolas) to Celtic Ranger, and added it to Portugal and Russia
added Bakuel's Viking Archer as Ranger, and Arabian Early Islamic Bedouin Archer as Barbarian Ranger
added as new EU Elder Longbowman: Bakuel's Viking Longbowman, Russian Vladimir-Suzdal Archer (Armored), Spanish Longbowman, Aztec Longbowman, African Medieval Bowman, Arabian Abbasid Bowman, Indian Rajput Bowman (Scale Armor), Indian Pre-Mughal Archer (Turkic) as Egyptian, Italy Longbowman as Roman (default for all civs), Indian Pre-Muhgal Archer (Armored Turk) as Ottoman, Andean Medieval Bowman as Incan, and Arabian Umayyad Bowman as Persian
moved Korean Longbowman to Elder Longbowman, and added Bakuel's Korean Longbowman (Hwarang) in its place
moved Chinese Longbowman to Mongolian Elder Longbowman and added it to China, and added Danrell's Chinese Longbowman in its place
added Danrell's Byzantine Longbowman a Elder Longbowman, and Japanese Knight
moved Japanese Longbowman (Yumi Samurai) to Elder Longbowman, and added Danrell's Japanese Longbowman in its place
added Bakuel's Arabian Early Islamic Archer as Archer, replacing his existing VU (which was too indistinguishable from the Worker VU)
added Bakuel's Indian Pre-Muhgal Bowman as Ranger, and activated existing Byzantine Archer from Oct 1, ARGH!!!
added Bakuel's Greek Cretan Archer (Armored) as Longbowman, Crossbowman, Heavyfootman (Hypaspistai Silver) as Paladin, Agrianian Skirmisher as Atlatl, and Macedonain Pikeman
added Walter Hawkwood's Persian Foot Knight, by way of Bakuel's Persian Medieval Sassanid pack, as Mongolian Paladin
added Fundamentalism requirement to Fascism
decreased cost on Martial Arts from 700 to 500, and on Fundamentalism from 1000 to 600
fixed the Pedia unit upgrade graph again
added Elder Longbowman icon, and 2 more Mongolian VU icons (Explorer and Crossbowman)
decreased Elder Longbowman Hill Defense from 45 to 35%, and gold cost from 3 to 2
downloaded a few missing Bakuel zips (sigh), and added Bakuel's Russian Halych-Volhynia Bowman as Ranger, and Greek WW1 Infantry and MachineGunner
23-24 Oct 2014
moved Great Generals: American Medieval to Ancient, and Ottoman Ancient to Medieval
added Great Generals by way of Diversica: Bernie14's Union as American Medieval;
Modfreak's Ancient Asian; AsioAsioAsio's Montgomery as English Modern;
Chugginator's Medieval English, deGaul as French Modern, Ancient Incan and Mayan;
AchillesZero's Native American Ancient and Medieval, and Ancient Vietnamese as Khmer;
and Bakuel's AlpArslan as Ottoman Ancient, Svyatoslav as Russian Ancient, and ElCid as Spanish Ancient
24 Oct 2014
swapped Longbowman and Elder Longbowman VUs on Spain and Arabia
added Bakuel's Holy Roman Frankish Archer as German, set it to default, and moved existing European Archer (vanilla) to Celtic
added Bakuel's Holy Roman Frankish Crossbowman as German
moved existing European Crossbowman (vanilla) to Roman
moved existing Roman Elder Longbowman to Longbowman, and set it to default
moved existing European Longbowman (vanilla) to English
added Bakuel's Holy Roman Frankish Longbowman as German Longbowman
moved existing Papal Longbowman to Elder Longbowman
added SaibotLieh's Amazon Longbowman as European Elder Longbowman, and set it to default
added Danrell's Greek Crossbowman as Royal Crossbowman, and Greek Longbowman as Elder Longbowman
25 Oct 2014
added Danrell's Greek Maceman as Master Swordsman, and Greek Knight as Knight Champion
moved existing Greek Knight (vanilla Sword) to French (AS IT SHOULD BE, sheesh, WTH, HELLO Fleurs?!), set Greek to use it, and set existing German Knight (vanilla Lance) as default
moved existing English Knight (King Arthur! yay woohoo) to Holy Roman as it should be, and set English to use it
added Danrell's French Swordsman as Master Swordsman
made a basic custom Greek Horse Archer VU
switched to source copy of Bakuel's Holy Roman Frankish Heavy Cavalry (King Arthur Knight)
added Bakuel's Holy Roman Musketman (Habsburg Spainish Regular) as Spanish Musketman
renamed Royal Crossbowman (heavy leather with fire bolts) to Spanish Royal Crossbowman
set European Pikeman to default, renamed Roman Pikeman to Papal, and added it to Dutch and Holy Roman (under Landsknecht)
added Bakuel's Holy Roman Frankish Horseman as Marauder, Axeman, Spearman, Pikeman as Elite Spearman, Swordsman, Heavy Footman as Master Swordsman, and Chariot
set the new Holy Roman units to be the defaults, rearranged the Celtic melee units in preparation for weapon swapping, and made a few other VU assignment tweaks
added Zerver's American Horseman as Marauder
added Sezereth's CATHAY Archer of the Wall as Chinese Ranger, and Celestial Cavalry Officer as Chinese Knight Champion
26 Oct 2014
added Danrell's Dutch Archer, Crossbowman, Longbowman, Axeman, Spearman, Swordsman, Chariot, and Horseman
added Ambrox62's Horse Archers: Goth as Viking, Briton as English, Gaul as French, Iberian, German, and Greek
added Celtic Chariot, Stone Axeman, and Stone Spearman VUs back into England
fixed the arrow texture on the Chinese Ranger
added Aranor's Scythian Half Cataphract as Barbarian Horseman
added CoffeeJunkie's Carthaginian Horseman as Barbarian Marauder, moved existing one back to Indian Marauder, and reskinned the Indian Elder Longbowman
added Ambrox62's Horse Archers: Carthaginian, Nubian as Ethiopian, and Babylonian
swapped a few horse skins around
found and switched to source version of Sezereth's Generic Hunter (Northern European Scout)
26-27 Oct 2014
moved existing African Warrior to Ethiopian
added Sezereth's Warriors: Malinese, Zulu, Germanic Set as German and English, Celtic, and Turk as Arabian
27 Oct 2014
renamed Flight Research tech to Military Research, and added new EU Advanced Tank and UEU German Tiger Tank in it
moved American M26 Pershing and Russian IS2 Tank VUs to Advanced Tank
added Snafusmith's American M4, Arabian M3, Aztec M3, Carthaginian T34, Celtic Valentine, Chinese PzKpfw2, Egyptian M4, Ethiopian T85, Holy Roman Turan 2 as Hungarian, Indian M4, Japanese Type 95, Portuguese Vickers 6, Russian T85, and Sumerian T34 as Tank VUs
added Snafusmith's German PzKpfw6 as Tiger Tank VU
added AsioAsioAsio's British Centurion as Advanced Tank, and Snafusmith's Iraqi T55 Enigma as Babylonian Modern Tank
switched to Ambrox62's Persian Horse Archer (sorry Bakuel! heh)
removed Sumerian Horse Archer (sorry again Bakuel! lol) since the model is now represented by the Egyptian Elder Longbowman, moved existing Babylonian Horse Archer to Sumeria, and added it to Babylon
fixed Holy Roman (Frankish) Archer's arrow effect
added Bakuel's Persian Sassanid (Daylami) Javelineer as Babylonian Atlatl, Archer as Babylonian Ranger, and Levy Spearman as Babylonian Stone Spearman
28 Oct 2014
renamed Middle Eastern Stone Spearman to Arabian
added Babylonian Stone Spearman VU to Persia
added Babylonian Modern Tank VU to Egypt, Mali, Ethiopia, Zulu, Sumeria, Persia, and Arabia
fixed Assault Ship icon, activated 3 icons found by searching unit folders, and cleaned up the EnvironmentFX files from all the new unit graphics again
added Bakuel's Persian Sassanid Heavy Footman as Master Swordsman, and moved existing "Swordswoman" VU to Babylonian
added Danrell's English Cavalry, and moved existing "British" VU to Industrial+ only
added Roman Swordsman to Rome, America, and France, since I forgot to hook it back up earlier
29 Oct 2014
swapped Viking Master Swordsman and Paladin VUs
moved Mongolian Horseman VU to Khmer Marauder, and Mongolian Marauder (vanilla) to Horseman where it should be (woohoo)
moved Babylonian Atlatl, Stone Spearman, and Ranger back to Persian where they should be, and Persian Atlatl (red armor) to Babylonian (no choice at the moment, heh)
moved Babylonian Paladin down to Swordsman and Pikeman down to Spearman, and set Babylon to borrow Persian VUs for these and also its Maceman (instead of Sumeria's Mamluk-esque import), and Heavy Maceman and Knight Champion (instead of default European - blech!)
30 Oct 2014
added Ambrox62's Slavic Slinger as Russian
found source version of Arabian Slinger (Ambrox62's Stone Age Iberian Archer), and made new skin for it
moved existing German Horse Archer to European
added Ambrox62's Horse Archers: Assyrian as Babylonian, Illyrian as German, Kolch as Holy Roman, and Scythian as Portuguese
renamed existing European Atlatl to French, and moved GrecoRoman Archer (vanilla) to Roman Ranger
added Ambrox62's Bronze Age Archers: Briton as English, Gaul as French, Greek, Illyrian as German, German as European, Roman, and Nubian Hero as Ethiopian Ranger
31 Oct 2014
moved Sumerian Horse Archer back to Babylonian (replacing Assyrian), and added Ambrox62's Hittite Horse Archer as Sumerian
added Ambrox62's Chariots: German as European, Briton as English, Gaul as French, Iberian (replacing Danrell's, sorry!), and Illyrian as German
found and switched to Ambrox62's Javelineer (Atlatl) source copies on African (Nubian v1) and renamed it to Ethiopian, and French (Gaul v1)
added Ambrox62's Javelineers v1: German as English, Briton as Celtic, Illyrian as German, Hittite as Sumerian, Babylonian, Phoenician as Carthaginian, and Roman
added Ambrox62's Javelineers v2: Egyptian, Goth as Viking, and Scythian as Celtiberian
added Ambrox62's Bronze Age Archers: Hittite as Sumerian Ranger, and Babylonian as Ranger
moved existing German Warrior to Holy Roman
added Ambrox62's Warriors: Gaul as French, Iberian, Scythian as Celtiberian, Illyrian as German, Greek, Roman, Phoenician as Carthaginian, Egyptian, Hittite as Sumerian, Babylonian, and Persian
renamed Middle Eastern Warrior and Persian Red Armor Atlatl to Ottoman
moved Egyptian Spearman to Sumerian Elite Spearman, and Sumerian Maceman to Heavy Maceman
moved Ethiopian Axeman to Stone Axeman, and Spearman to Stone Spearman
added Ambrox62's Axemen as Stone Axemen: Iberian, Scythian as Celtiberian, Illyrian as German, Greek, Roman, Minoan as Carthaginian, Babylonian, and Persian
added Ambrox62's Axemen as Axemen: German as European (and set it to default), Briton as English, Gaul as French, and Nubian as Ethiopian
added Ambrox62's Axemen as Maceman: Hittite as Sumerian
added Ambrox62's Spearmen as Stone Spearmen: Iberian, Scythian as Celtiberian, Illyrian as German, Greek, Roman, Minoan as Carthaginian, Hittite as Sumerian, and Babylonian
added Ambrox62's Spearmen as Spearmen: German as European (and set it to default), Briton as English, Gaul as French, Egyptian, and Nubian as Ethiopian
found and switched to Ambrox62's Viking Spearman (Stone Spearman) source copy, restoring its missing shield and non-shader .nif file in the process
added Bakuel's Persian Sassanid Crossbowman, moved existing one (Islamic Persian Crossbowman) to Arabian Royal Crossbowman, and moved existing one (Fatimid) back to Egypt where it belongs
added Bakuel's Egyptian Ayyubid Crossbowman as German Royal Crossbowman
added Bakuel's Islamic Persian Archer as Arabian Elder Longbowman, and moved existing one (Abbasid Abna Infantry (Archer)) to Babylon
added Ambrox62's Javelineers v1: Medes as European (and set it to default)
added Ambrox62's Spearmen as Spearmen: Illyrian Hero as German (and edited it slightly)
2 Nov 2014
deleted the hideously ugly shield on the Babylonian Stone Spearman
found and switched to source copies of Ambrox62's Scouts: African (Nubian) and renamed it to Ethiopian, and Persian (the Briton as Celtic one had been modified so we kept the existing newer version)
3 Nov 2014
found and switched to source copies of Ambrox62's Settlers: Briton as Celtic, and Greek
3-4 Nov 2014
moved existing Ancient Babylonian (vanilla) Worker to Medieval
added Ambrox62's Workers: German as English, Goth as Viking and moved existing one to Medieval, Hittite as Sumerian and moved existing one to Ancient Babylonian, Nubian as Ethiopian, Persian and moved existing one to Medieval, and Phoenician as Carthaginian
added Ambrox62's Settlers: German as English, Goth as Viking and moved existing Child to Medieval, Hittite as Sumerian, Babylonian and moved existing vanilla one to Medieval, Persian, and Phoenician as Carthaginian
5 Nov 2014
swapped Mongolian Horseman (vanilla) and Keshik models
added Ambrox62's Kolch Javelineer v2 as Atlatl, Axeman as Stone Axeman, and Spearman as Stone Spearman for Holy Rome, matching its Horse Archer
7 Nov 2014
renamed European Atlatl (Medes) to Dutch, and European Warrior (vanilla) to American
set Dutch to use default (Dutch) Atlatl instead of French, and added Ambrox62's Medes Horse Archer and Warrior as Dutch
added Bakuel's Arabic Modern Cavalry as Industrial+, Russian Vladimir-Suzdal Light Cavalry as Horse Archer Medieval+, and Ottoman Turkish Horsearcher as Medieval+
added Bakuel's Indian Ancient Cavalry (Small Plate) as Horseman Ancient, Indian Kushan Horsearcher (Leather Cap) as Ancient, and moved existing ones to Medieval+
set China to use Korean Horse Archer VU, and moved existing one (note: found earlier in Diversica to be made by Bernie14!) to Mongolian Medieval+ (woohoo!)
set Barbarian Marauder to use GrecoRoman default VU, moved existing one to Carthage WHERE IT FREAKING BELONGS, and moved existing one to Sumerian
added Bakuel's Indian Kushan Cataphract (Gold Armor) as Babylonian Knight, and Indian Kushan Cataphract (Fancy Helmet) as Babylonian Knight Champion
moved "mongol_weapons.dds" to Shared folder to fix pink cup on Carthaginian Marauder
added Bakuel's Russian Chernye Klobuki Horsearcher (Metal Mask) as Sumerian Medieval+, Indian Kushan Horsearcher (Noble) as Babylonian Medieval+, and Indian Indo-Saka Horsearcher as Persian Medieval+
8 Nov 2014
switched to source copies on Chuggi's Workers: Arabic as Medieval Persian, Medieval African, Caucasian Medieval as European, Modern Asian as Chinese, Ancient Germanic as German, and Ancient Slavic as Medieval Viking (oops...)
swapped new Medieval+ Horse Archers on Sumeria and Persia
added Ambrox62's Workers and Settlers: Scythian as Celtiberian, Medes as Dutch, and Kolch as Holy Roman
added Sezereth's Ungol Horse Archer (Variant 1) as Chinese, and Ungol Raider (Variant 2) as Chinese Horseman and moved existing one to Medieval+
added by way of Diversica: TheCapo's Native American Female and Child Settler as Mayan
added by way of Diversica: Coffee_Junkie's Berber Male Settler as Arabian Ancient
added by way of Diversica: Chugginator's Germanic Male Settler (Variant 1) as Holy Roman, and Slavic Male Settler as Viking Medieval+ (reluctantly cuz it looks pretty bad, heh)
added Bakuel's Arabic Cavalry Modern Irregular Bedouin as Sumerian, and added it to Babylonian and Persian
added by way of Diversica: Avain's Hungarian Female Settler as Medieval Viking
moved Sumerian Stone Axeman to Warrior (reluctantly since it's now pending a weapon swap, heh), and Maceman to Stone Axeman WHERE IT FREAKING BELONGS (woohoo!)
added Bakuel's Arabian Abbasid Maceman (Ruffian) as Sumerian
8-9 Nov 2014
renamed existing Ancient Asian Settler (vanilla) to Chinese, and existing Medieval Asian Settler (Male and Female only) to Japanese
added by way of Diversica: added Chugginator's Ancient Asian Settler group as Ancient Asian (Male 1 and both Children), and as Medieval Asian (Male 2 and Female)
added by way of Diversica: Bakuel's Ancient Hun Worker as Medieval Mongolian
9 Nov 2014
set Russia to use Pirate Female Settler instead of Medieval Viking one
found and removed Indian Female Settler since it was just a near-identical copy of the Medieval Babylonian (vanilla) one
10 Nov 2014
added Bakuel's Vietnam Heavy Cavalry as Korean Marauder, Khmer Crossbowman as Royal Crossbowman, and Khmer Longbowman as Elder Longbowman
moved Mongolian Spearman to Stone Spearman, Elite Spearman to Spearman, and Chinese Elite Spearman (vanilla) to Mongolian WHERE IT FREAKING SHOULD BE! (woohoo)
added Bakuel's Chinese Pikeman as new Elite Spearman
added Bakuel's Chinese Axeman as Stone Axeman, and moved Japanese Axeman to Stone Axeman to match
moved Khmer Marauder to Horseman Medieval+, Knight to Marauder, and Knight Champion to Knight
added Bakuel's Khmer Heavy Cavalry as Knight Champion
added Bakuel's Khmer Axeman as Stone Axeman, Spearman as Stone Spearman, Pikeman as Elite Spearman, and Heavy Footman as Heavy Maceman
moved Japanese Pikeman to Spearman where it was intended to be, and added Danrell's Japanese Axeman, Pikeman, and Maceman
finally learned how to do basic, limited weapon and body swapping (thanks to Doomwyte's mini-tutorial for breaking my mental logjam

)
made custom versions of Korean Warrior, Stone Spearman, and Maceman; Chinese Stone Spearman and Royal ChuKoNu; Khmer Maceman; Japanese Stone Spearman, Axeman, and Pikeman; and Mongolian Stone Axeman
11 Nov 2014
made custom versions of Sumerian Warrior; French Warrior, Stone Axeman, and Stone Spearman (YES!!!); and Ottoman Stone Axeman
swapped Ottoman Longbowman and Elder Longbowman VUs, and moved Japanese Spearman to Elite Spearman
made custom versions of Japanese Spearman, Elder Longbowman, Musketman, Horseman, Royal Crossbowman, Samurai, and Maceman
moved Mongolian Maceman to Heavy Maceman, and set it to use new Korean Maceman
made custom version of Khmer Horse Archer
added Bakuel's Guan Yu Warlord as Chinese Elite Spearman (replacing terrible existing one, woot

)
restored orange skin on Khmer Musketman "Shan Warrior", tried again to find its source on the forum but failed (weird thing to poof, heh), and set Mongolia, China, and Korea to use the existing red version instead of the Japanese Musketman (woohoo)
added Bakuel's Barbary Pirates v2 as Pirate VU for Ottoman
made custom versions of Korean Royal Crossbowman and Elite Spearman, and German Axeman
reverted to source copies of Bakuel's Frankish Swordsman as Holy Roman Master Swordsman, and Frankish Heavy Footman as Holy Roman Heavy Maceman
made custom versions of Holy Roman Swordsman and Heavy Maceman; Celtic Gallic Swordsman, Axeman, and Heavy Maceman; and Aztec Stone Axeman
moved existing Aztec Stone Axeman to Native American Scout as it was intended, and moved existing one to Medieval+
12 Nov 2014
completely reorganized the Unit pak files to group land units by individual civ or by region, and learned how to use basic regular expressions in the process (woohoo!

)
added Bernie14's Germanic as Holy Roman: Knight as Knight Champion, Paratrooper, and War Elephant; and Spearman as German Elite Spearman
added Wolfshanze's Germanic Knight Reskin as German Knight Champion
switched back to default European War Elephant VU on Netherlands
added Danrell's Native American Maceman as Master Swordsman, and Knight as Horseman (YES!!!)
made custom version of Native American Paladin
13 Nov 2014
cleaned up a couple unused vanilla-override files in the art pak (Asian War Elephant nifs, and the red Samurai skin which is now in the full custom version)
further cleaned up the Sezereth troop pack nifs and shared skins
made custom version of Albanian Trench Infantry
added Danrell's German Infantry as Holy Roman
moved Middle Eastern AT Infantry to Sumerian, and Middle Eastern Marine to Arabian
made custom versions of Indian AT Infantry, Khmer Infantry, Sumerian SAM Infantry, Arabian Trench Infantry, Indian Trench Infantry, and African Special Forces
added J_Mie6's African Marine skin (with Medic functionality, woohoo!)
made custom version of African Trench Infantry (also with Medic functionality, a Trench first!)
activated dormant vanilla Modern AT Infantry as American, matching Marine (which I'd SOMEHOW managed to NEVER see before, EVER, in the history of all things Civ4... dang)
made custom versions of African AT Infantry and Babylonian Trench Infantry (Iraqi RG, woohoo)
added NikNaks93's German Explorer v2 (replacing Avain's one) and Incan Explorer v3
added AchillesZero's Ski Patrol as Viking UU (doooood...)
added AsioAsioAsio's Spanish Infantry, Machine Gunner, SAM Infantry, AT Infantry, Marine, Paratrooper, and Cavalry (yuss!)
made custom version of Spanish Trench Infantry
13-14 Nov 2014
added Coffee_Junkie's Japanese Infantry, SAM Infantry, AT Infantry, and Marine
14 Nov 2014
made custom version of Japanese Trench Infantry
14-18 Nov 2014
did a significant amount of work moving texture files to the Shared folder and removing duplicates, but got slowed down by the discovery that the items in the Shared folder STUPIDLY get priority, at least some of the time seemingly randomly, over local versions (much remains to be done on this, and on nif-cropping and non-FX nif removal, for a future version anyway hehe)
15 Nov 2014
made custom versions of Asian Atlatl, Chinese Warrior and Atlatl, and Korean Atlatl
moved Chinese Crossbowman (suppressed/hidden) to Royal Crossbowman, matching Royal ChuKoNu
16 Nov 2014
moved existing Chinese Modern Worker to Khmer, and made custom version of Chinese Modern Worker
added Zerver's Swedish Marine and Humvee
performed mass deletion of all non-FX .nif files in all cases where both versions were present, and updated CIV4ArtDefines_Unit.xml accordingly, including disengaging all non-FX <NIF> links on all ArtDef entries for vanilla units (since all vanilla units come with both versions automatically)
fixed BurgerWorld CEO not having the emblem on his briefcase (sigh)
switched to high-res textures on Sandworm
16-17 Nov 2014
as a result of the great mass deletion, manually went through and removed the "_FX" suffix on all .nif files with associated custom .kfm files to fix crashes when selecting units
17 Nov 2014
switched Babylonian Master Swordswoman to use the newer Chinese one's non-heavy-armor-clanking sound effects (also matching default female Ninja VU for Assassin)
switched to high-res textures on Northern European Cuirassier
made damage texture for the Mechanized Infantry's Urban Camo skin (hard to be a more longstanding problem than this one, lol)
made custom versions of German and African Humvee; and Sumerian, Chinese, and Khmer Jeep
added by way of WolfshanzeMod: Vietnamese Musketman as Chinese
swapped black dude who was first, and commander who was third, subunit ordering on American Rifleman
18 Nov 2014
added by way of WolfshanzeMod: Vietnamese VietCong as Infantry
18-19 Nov 2014
added by way of WolfshanzeMod: Asian Marine as Chinese, and Infantry and Machine Gun as Korean; and Chinese Horse Archer as Japanese
19 Nov 2014
fixed missing gloss file on UH1 Huey
made custom version of Chinese Trench Infantry, and added new Korean Machine Gun VU to China
after finding it in WolfshanzeMod, found and downloaded the source version, and added Snafusmith's Chinese Type 99 MBT as Modern Tank
made custom version of Korean Jeep
after finding them in WolfshanzeMod, made custom versions of Korean Cuirassier, and Asian Cuirassier as Chinese
made custom skin for Chinese Rifleman, and moved Chinese Musketman and Rifleman to Mongolian
added Danrell's Chinese Rifleman, and Asian Musketman from WolfshanzeMod as Chinese
added Bernie14's German Marine Grenadier as Industrial+ version
after finding them in WolfshanzeMod, found and downloaded the source versions, and added TheCoyote's Eurocopter Tiger, with Bernie14's reskins, for France, Spain, Celtia, Holy Rome, and Germany
added Nautil's FW190 as German Fighter Legend (wow... HUGE oops for this oversight for like, forever, heh)
20 Nov 2014
finally cleaned up and organized the custom CIV4EffectInfos.xml entries, and moved all effects still remaining in their local unit folders (Mermaid, Shadow Demon, and Holy Roman Archer) to the Effects folder
fixed XML paths for custom Missionary activation effects (oooops...)
fixed missing arrow effect for Canoe combat (oops...)
added Ambrox62's Javelineer animations from source, and went through and set all Atlatl VUs individually to use the correct animations based on their model files (either these, the vanilla Skirmisher, or the vanilla Mongolian JavelinThrower animations)
21 Nov 2014
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22 Dec 2014
removed Military Science requirement from Leviathan, and added it to Biplane Legend, Fighter Legend, and Jet Fighter Legend
swapped Indian Swordsman and Master Swordsman VUs
swapped Native American Native Axeman and Dog Soldier icons
decreased cost on Biplane Legend from 90 to 86, and on Fighter Legend from 130 to 128
3 Jan 2015
switched to Xenomorph's version of the SB2C Helldiver (for TBF Avenger animation), and moved it from America to Greece Fighter-Bomber VU
added ArdRaeiss's TBF Avenger as America VU to replace it
added names to most air units in the .pak files, and moved the V1 Flying Bomb from "^Air - Assault" to a new Missiles folder
added Gloster Gladiator Biplane VU to China, Viking, Babylon, Carthage, and Greece
added P47 Thunderbolt Fighter VU to Aztec, Maya, and Inca
added P51 Mustang Fighter Legend VU to Zulu and Korea
added F4 Phantom Jet Fighter VU to Egypt (doubly overriden below), Greece, Persia, Korea, Spain, Byzantium, and Ottoman
added F35 JSF Stealth Fighter VU to Byzantium (matching Ottoman)
added MiG21 Jet Fighter Legend VU to India, Khmer, Egypt, and Babylon
added Eurofighter Typhoon Modern Fighter VU to Rome and Arabia
added MiG29 Modern Fighter VU to Babylon
removed Su37 Modern Fighter VU from Carthage, and added it to Zulu
added F35 JSF Stealth Fighter VU to Viking
added DH98 Mosquito Fighter-Bomber VU to China, Viking, Zulu, Byzantium, and Ottoman
added Ju87 Stuka Fighter-Bomber VU to Spain
added IL2 Shturmovik Fighter-Bomber VU to Mongolia
added Breda Ba65 Fighter-Bomber VU to Babylon, Inca, and Portugal
added Su25 Frogfoot Assault Fighter VU to Babylon, Ethiopia, and Inca
added B17 Flying Fortress Bomber VU to Inca, Viking, France, and Portugal
added Tupolev TB3 Bomber VU to China
added He111 Bomber VU to Spain, Byzantium, and Ottoman
added SM84 Bomber VU to Babylon
added Nautil's P40 USA skin as America Fighter VU (leaving P51 Mustang as Fighter Legend)
added Danrell's P38 Lightning (based on Nautil's original) as Interceptor model, and moved Dornier Do335 to Holy Roman and German VU
added Nautil's MiG15 Russian skin as Russia Jet Fighter VU
added F4 Phantom Jet Fighter Legend VU to Germany and Japan
added Snafusmith's original F4 Phantom skin for America and Korea, and JF00's F4 Phantom skins for Germany, Greece, Iran, Japan, Spain, and Turkey
added AsioAsioAsio's F86 Sabre as America and Korea, F86 Sabre Generic as default, Dassault MD450 Ouragan as France and India, Caproni Campini N1 as Rome, and Nakajima Kikka as Japan Jet Fighter VUs
set MiG 15 Generic as Jet Fighter VU on Carthage, China, Egypt, Babylon, Khmer, Mali, and Mongolia
4 Jan 2015
added Wolfshanze's Saab 17 as Viking and Ethiopia Fighter-Bomber VU
added TheCoyote's Saab 35 Draken as Viking Jet Fighter Legend VU
added Snafusmith's Fokker GI as Netherlands Fighter-Bomber VU, and Fokker TV as Netherlands Bomber VU
added Nautil's Hawker Hurricane (Brown) as England Fighter VU, and Nautil's Spitfire Mk1 as England Fighter Legend VU
added TheCoyote's Fairy Swordfish as England Biplane Legend
added Snafusmith's Mirage 2000 as France Modern Fighter VU
4, 12 Jan 2015
added Danrell's Leopard2 as Holy Roman and German Modern Tank, and T90 as Russia Modern Tank
4, 17 Jan 2015
added Danrell's Su76 as Russia Mechanized Artillery
12, 17 Jan 2015
added both versions of the Leopard2 Modern Tank VU to Inca, Viking, Netherlands, Spain, Portugal, Greece, Byzantium / Ottoman, and Khmer
added T90 Modern Tank VU to Carthage, Ethiopia, and India
added Su76 Mechanized Artillery VU to Holy Rome / Germany, Byzantium / Ottoman, China, Korea, and Khmer
added ML20 Artillery VU to Viking, Holy Rome / Germany, Carthage, Egypt, Byzantium / Ottoman, Babylon, China, Mongolia, and Khmer
added SB2C Helldiver Fighter-Bomber VU to Khmer
added MiG21 Jet Fighter Legend VU to Carthage
added MiG29 Modern Fighter VU to Carthage
added Su25 Frogfoot Assault Fighter VU to Zulu
added P40 Warhawk Fighter VU to Viking, Egypt, Khmer, Zulu, and Byzantium / Ottoman
added MiG 15 Generic Jet Fighter VU to Byzantium / Ottoman
added Mirage 2000 Modern Fighter VU to Egypt and Greece
18 Jan 2015
increased Fighter-Bomber from -100 to -50% vs Helicopter, decreased it from +50 to -100% vs Water, and removed -150% vs Submarine (matching Bomber)
decreased Interceptor from 50 to +25% vs Water, and removed -150% vs Submarine (matching Bomber)