I made a couple of changes in my game to make feudalism more interesting and how the government really worked
corruption : communal (from problematic) reflecting the mind set of feudal society consisting of self sufficient city states over a centralized goverment
assimilation : 6% (doubled from 3%) refelcting the greater indepedence of the city states, less loyalty to the crown, morelikely to rebel if it suits the city
hurry: paid labor (changed from whipping), a more bnvolent society than despotic, city leaders feel greater responisiblity to city workers
What do you think of my changes? Do you think it makes feudalism too powerful or anywthing, that's what I'm most concerend about, but right now it seems pretty useless.
corruption : communal (from problematic) reflecting the mind set of feudal society consisting of self sufficient city states over a centralized goverment
assimilation : 6% (doubled from 3%) refelcting the greater indepedence of the city states, less loyalty to the crown, morelikely to rebel if it suits the city
hurry: paid labor (changed from whipping), a more bnvolent society than despotic, city leaders feel greater responisiblity to city workers
What do you think of my changes? Do you think it makes feudalism too powerful or anywthing, that's what I'm most concerend about, but right now it seems pretty useless.