Changes to Late Game Policies

ferretbacon

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Has anyone pointed out the changes to Order, Autocracy, and Freedom? Respectively, they are: can use faith to purchase GEs; can use faith to purchase GGs and GAdmirals; can use faith to purchase GAs.

I hadn't seen this information before, I saw it on the PAX demo video, part 2.
 
It has been mentioned in some threads here and there, but afaik there wasn't a specific thread for it.

But, mind you, things might still change, they're probably still tweaking, balancing, etc.
So things might/will change between the demo and final release.

Also, iirc the bonuses for adopting all policies in order were doubled (+2 of everything instead of +1 for everything)
 
Well, sounds good to me. A GE over a GA will make order more worthwhile. I doubt a warmongering civ will ever find the need to purchase GG though...
 
I guess buying GG is a way of getting golden ages? Of if playing on a very large map putting a couple of citadels down on one flank and not having too worry about it.

But I agree, GG are the weakest to buy, as they stay in play the entire game.
 
I think Autocracy should allow using Faith to buy a Great Admiral as well . Depending on how the naval combat changed in comparison with Civ5 Vanilla,then a Great Admiral would have a better cost-opportunity than a Great General .
 
I guess buying GG is a way of getting golden ages? Of if playing on a very large map putting a couple of citadels down on one flank and not having too worry about it.

But I agree, GG are the weakest to buy, as they stay in play the entire game.

Maybe citadelspamming will be a better strategy in the expansion. I hope so or else it's just going to be tiny tiny golden ages in the end of the game.
 
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