Cliomancer
Chieftain
- Joined
- Oct 7, 2012
- Messages
- 95
I'm pretty late into a game as Kongo, and while I've found the Religious Convert game interesting I've also found:
-I've ended up with neighbours whose religion has a lot of beliefs which are worthless without holy sites or the ability to purchase religious units with faith.
-I've not accumulated enough faith to buy a Naturalist by the atomic era.
-My choice of pantheon was pretty useful but it's overwritten by the beliefs I'm spreading.
So, a couple of ideas:
-Under Mvemba, Kongalese cities retain the pantheon belief they had before conversion.
-Mvemba can purchase naturalists with gold
-Beliefs which are outright useless to Mvemba (Holy site/religious unit purchases) grant a different benefit instead, such as improved trade benefits from the holy city.
-The first Mbanza built in a city has a slot available for Belief buildings to be built.
-I've ended up with neighbours whose religion has a lot of beliefs which are worthless without holy sites or the ability to purchase religious units with faith.
-I've not accumulated enough faith to buy a Naturalist by the atomic era.
-My choice of pantheon was pretty useful but it's overwritten by the beliefs I'm spreading.
So, a couple of ideas:
-Under Mvemba, Kongalese cities retain the pantheon belief they had before conversion.
-Mvemba can purchase naturalists with gold
-Beliefs which are outright useless to Mvemba (Holy site/religious unit purchases) grant a different benefit instead, such as improved trade benefits from the holy city.
-The first Mbanza built in a city has a slot available for Belief buildings to be built.