Txurce
Deity
Aeson, I endorse your having as much fun as possible, and look forward to reviewing your QSC.
Originally posted by Aeson
The number crunching is actually something I enjoy doing as long as it's on my own terms, I'd hate it as a job...I have a very strange concept of 'fun' it seems.![]()
Originally posted by Aeson
After some more thought I think this is the curve that's going to be used. It's only good for 550BC (turn 98) on, but there shouldn't be too many games finished before then. If there ever is a game finished that early, it would just get curve=maxscore.
curve=maxscore - ((maxscore * 11/20) * sin((playerturns - 270) / 180) + (maxscore * 9/20))
Here is a graphical comparison of the new curve, old curve, and some of the GOTM18 games.
Originally posted by Yndy About the curve, am I missing something or is it that the new curve will DECREASE the scores for the period 550BC to circa1000AD?
Originally posted by Aeson
My idea is that instead of comparing fastest finish games to the actual curve, they are compared instead to a % of it based on the date. So a very early victory would be rated against Curve*0.9 and a midgame victory would be rated against Curve*0.95... The best dates would be factored in to keep things even from map to map.
That said, please keep both target dates and maxscore just within reach - it feels so good to beat them!
Originally posted by Ribannah
It's deja vu for me - the second time that I would have won gold had the formula been changed earlier!![]()
Of course the 15% is still kinda arbitrary, based on the idea that the top x players are about equally good. But since the speed players do their thing each month, and the milkers too, there is no way of knowing. Perhaps SirPlebs would put us all to shame if he went for a Space Race!
Maybe we should all play a non-typical game next month to get a good feeling of how tough that really is ....
It looks like I'll be going for one of the eary victory conditions for sure this month, won't have time to go for the late ones. And it will make a fun changeOriginally posted by Ribannah
Maybe we should all play a non-typical game next month to get a good feeling of how tough that really is ....