Charis
Realms Beyond
CharisTale1 - Celtic Christmas - Part Ten "The Age of Computers"
Hiawatha is a bit high on cash, we sell rocketry for 1067g.
Vikings drop down to just two cities left (same as Korea). We have nothing
more to gain, so we stop to let other foes bang their heads on them.
The disappearance of weariness lets us turn off the lux slider and
make +251gpt income. (We want to save up cash for Mech Inf upgrades)
Soon the Iro show up with Fission.
(Bah, they go first for the two techs
we *don't* need for my military objectives. Is the UN vote a threat? We're
second in population, third in area. Iro is top dog, and Ottomans second.
As long as Korea and Vikings exist, neither would ever vote for them
(or for Braveheart
) Only if it got down to a threesome with two allied
might there be trouble. No major rush, although if Hiawatha starts UN we might
try a steal and rush it with our leader.
Six seasons later, in 1782, the suspense is killing Braveheart, he would be torn
up by a UN loss, and so calls for covert ops. Still, not a time to be foolhearty,
and he authorizes a safe 3.5K expenditure with our treasury almost at 7K. It works!
We have Uranium, near Lugdunum and UNDER Entremont!? A third one is unhooked up
near Richborough, a fourth one is unhooked up in old Korea, a fifth near our
airbase in old Scandinavia. Is that all? No! Drats, one right near Iro city of
Cattauragus. I wonder why they've not started the Manhattan project?
Speaking of Cattauragus, it's the one building the UN. We splurge to investigate,
and see it due in 11. We'll hand build it in 9. Every offseason now we get the
pleasure of watching three dozen Iro Ironclads shoot at Atlanta. It's size one
and they can do absolutely nothing to further harm it. Braveheart thinks he should
probably show mercy and go end the Viking misery soon.
Korea's capital falls, and they're wiped out by the Iroquois. The Ottomans,
moved to pity by the shelling of Atlanta, show mercy and sign for peace.
It must be peer pressure, for next season, the Iro grant them peace.
The dawn of a new century, 1800 AD, and we complete the UN in Entremont.
(No thanks on the vote!) Next turn the IRO cascade-finish Manhattan.
"Don't even think it Hiawatha!"
The Ottomans are following, not leading research, and show up with Fission.
The Iro, otoh, have a new tech... Space Flight???? Ew!!!
Computers are due next turn, we recall 16 infantry back home, via
two transports in the narrows between Old Korea and our mainland. We hope to
upgrade up to 16 per turn until all are mechanized!
Finally, in 1822 AD, the first Computer is built [dance]
More importantly, so is the first Mechanized Infantry unit. They take oil,
something we happen to have a monopoly of! Alesia creates the first one, and
at 40g each Braveheart orders the immediate upgrade of 98! Our treasury is
around 8K+143gpt. We have 367 units! We start Ecology, heading to Synthetic Fibers.
Braveheart can barely stomach 40 turns, but at present he can't accelerate it
much - Research Labs are ordered everywhere, and the long-held Great Leader
rushes SETI in coastal Alesia.
Braveheart astutely notes that the very thin pass between old world and new
world, clogged for centuries by huge stacks of Iroquois, is now open!
He sends his own tanks and guerrillas to secure a free path!
His final thoughts for that season... if the Iroquois had any sense, they
would attack *NOW* while about 40 tanks sit without Infantry cover this one turn!
Instead, Hiawatha comes to renew our RoP. We grant that, plus incense, for 35gpt.
So do Ottomans. They get 20 turns of peace, but it should be simple to goad them
into declaring early. We need a few rounds to redeploy the upgrades, and form a
next plan of attack.
The year 1824 AD, massive movement of troops. Scoreboard says it's going to be bloody...
Celts: 101 MI, 98 Tanks, 49 Inf, 42 Artil. Iro: 206 Inf, 75 Marines, 29 artil, 5 cruise.
Ottomans have basically 50 inf, not much else, and that's to cover 24 cities.
Iro have 36 cities, while the Celts of course have... five. Iro are increasing their
mil by about 1 infantry and 1 marine per turn. Our plan is to Mobilize when we
go to war, as there's nothing but military left to build from here on out! That will
kick all cities over 120spt.
Probably the best course of action would be an MPP with the Ottomans then
declare on the Iro. They'll MPP for furs.
Sadly, we can't crack 40 turns by self-research, for first ones to
a tech, even with SETI and our new research labs. 8-| That means 80 turns
to Modern Armor 8-[ What if we sell our Computers tech? Not much from Ottomans
or Vikings. Holy moly, Iro offer 245gpt!! I could run ecology in 22 with that
income. The question is... do we attack more or less now, with tanks, or do
we wait for Modern Armor? Mobilization and war with Scandinavia would help,
and their elimination would speed up research. We could even MPP with Iro to
keep them off us, and let them do the work taking out the Vikings. How are they
getting their income anyway? Ah... checks govt... they're in Democracy.
Braveheart's taste for blood must be satisfied. He moves many troops in position
for the Vikings, makes sure the declaration is from outside his territory,
makes the Computer deal with both other nations, and MPP's with Iro for next 20.
Now 1836, Braveheart has a ringside seat as the Ottoman guerrillas and infantry
take on Atlanta with elite inf. They lose 9 in a row, then bring the last
defender down to 1hp, then... stop. I guess it's up to US to raze the city?!
It takes ONE shot from out tank to raze the city
There was, under the defender, not a total shock - a Viking Great Leader
A fateful year, 1838 AD - We sign on a new lux deal with the Iro. Their response in
between turns was a *shocker* especially as we have an RoP and MPP going!
"You only exist because the Iroquois *allow* it. In return we demand tribute!"

... to be continued!
Charis Braveheart
Hiawatha is a bit high on cash, we sell rocketry for 1067g.
Vikings drop down to just two cities left (same as Korea). We have nothing
more to gain, so we stop to let other foes bang their heads on them.
The disappearance of weariness lets us turn off the lux slider and
make +251gpt income. (We want to save up cash for Mech Inf upgrades)
Soon the Iro show up with Fission.

we *don't* need for my military objectives. Is the UN vote a threat? We're
second in population, third in area. Iro is top dog, and Ottomans second.
As long as Korea and Vikings exist, neither would ever vote for them
(or for Braveheart

might there be trouble. No major rush, although if Hiawatha starts UN we might
try a steal and rush it with our leader.
Six seasons later, in 1782, the suspense is killing Braveheart, he would be torn
up by a UN loss, and so calls for covert ops. Still, not a time to be foolhearty,
and he authorizes a safe 3.5K expenditure with our treasury almost at 7K. It works!
We have Uranium, near Lugdunum and UNDER Entremont!? A third one is unhooked up
near Richborough, a fourth one is unhooked up in old Korea, a fifth near our
airbase in old Scandinavia. Is that all? No! Drats, one right near Iro city of
Cattauragus. I wonder why they've not started the Manhattan project?
Speaking of Cattauragus, it's the one building the UN. We splurge to investigate,
and see it due in 11. We'll hand build it in 9. Every offseason now we get the
pleasure of watching three dozen Iro Ironclads shoot at Atlanta. It's size one
and they can do absolutely nothing to further harm it. Braveheart thinks he should
probably show mercy and go end the Viking misery soon.
Korea's capital falls, and they're wiped out by the Iroquois. The Ottomans,
moved to pity by the shelling of Atlanta, show mercy and sign for peace.
It must be peer pressure, for next season, the Iro grant them peace.
The dawn of a new century, 1800 AD, and we complete the UN in Entremont.
(No thanks on the vote!) Next turn the IRO cascade-finish Manhattan.
"Don't even think it Hiawatha!"
The Ottomans are following, not leading research, and show up with Fission.
The Iro, otoh, have a new tech... Space Flight???? Ew!!!
Computers are due next turn, we recall 16 infantry back home, via
two transports in the narrows between Old Korea and our mainland. We hope to
upgrade up to 16 per turn until all are mechanized!
Finally, in 1822 AD, the first Computer is built [dance]
More importantly, so is the first Mechanized Infantry unit. They take oil,
something we happen to have a monopoly of! Alesia creates the first one, and
at 40g each Braveheart orders the immediate upgrade of 98! Our treasury is
around 8K+143gpt. We have 367 units! We start Ecology, heading to Synthetic Fibers.
Braveheart can barely stomach 40 turns, but at present he can't accelerate it
much - Research Labs are ordered everywhere, and the long-held Great Leader
rushes SETI in coastal Alesia.
Braveheart astutely notes that the very thin pass between old world and new
world, clogged for centuries by huge stacks of Iroquois, is now open!
He sends his own tanks and guerrillas to secure a free path!
His final thoughts for that season... if the Iroquois had any sense, they
would attack *NOW* while about 40 tanks sit without Infantry cover this one turn!
Instead, Hiawatha comes to renew our RoP. We grant that, plus incense, for 35gpt.
So do Ottomans. They get 20 turns of peace, but it should be simple to goad them
into declaring early. We need a few rounds to redeploy the upgrades, and form a
next plan of attack.

The year 1824 AD, massive movement of troops. Scoreboard says it's going to be bloody...
Celts: 101 MI, 98 Tanks, 49 Inf, 42 Artil. Iro: 206 Inf, 75 Marines, 29 artil, 5 cruise.
Ottomans have basically 50 inf, not much else, and that's to cover 24 cities.
Iro have 36 cities, while the Celts of course have... five. Iro are increasing their
mil by about 1 infantry and 1 marine per turn. Our plan is to Mobilize when we
go to war, as there's nothing but military left to build from here on out! That will
kick all cities over 120spt.
Probably the best course of action would be an MPP with the Ottomans then
declare on the Iro. They'll MPP for furs.
Sadly, we can't crack 40 turns by self-research, for first ones to
a tech, even with SETI and our new research labs. 8-| That means 80 turns
to Modern Armor 8-[ What if we sell our Computers tech? Not much from Ottomans
or Vikings. Holy moly, Iro offer 245gpt!! I could run ecology in 22 with that
income. The question is... do we attack more or less now, with tanks, or do
we wait for Modern Armor? Mobilization and war with Scandinavia would help,
and their elimination would speed up research. We could even MPP with Iro to
keep them off us, and let them do the work taking out the Vikings. How are they
getting their income anyway? Ah... checks govt... they're in Democracy.
Braveheart's taste for blood must be satisfied. He moves many troops in position
for the Vikings, makes sure the declaration is from outside his territory,
makes the Computer deal with both other nations, and MPP's with Iro for next 20.
Now 1836, Braveheart has a ringside seat as the Ottoman guerrillas and infantry
take on Atlanta with elite inf. They lose 9 in a row, then bring the last
defender down to 1hp, then... stop. I guess it's up to US to raze the city?!
It takes ONE shot from out tank to raze the city

There was, under the defender, not a total shock - a Viking Great Leader

A fateful year, 1838 AD - We sign on a new lux deal with the Iro. Their response in
between turns was a *shocker* especially as we have an RoP and MPP going!
"You only exist because the Iroquois *allow* it. In return we demand tribute!"

... to be continued!
Charis Braveheart