Charis
Realms Beyond
There had been talk of trying a 5-City Challenge game on Deity where
the only successful win condition was... conquest. Whether for fear
of insanity or for busy schedules, it has not yet come to pass. After
LK36 became non-5CC I wanted to test the idea. I spoke against using
the Celts as their UU would be mistimed, both due to despotism and the
speed the AI gets to Feudalism. So I thought I would test the Celts...
This report is the tale of this Deity 5CC quest...
"A Celtic Christmas Tale" - Part One, the Five Golden Ages
Five golden rings, five golden ages, so was the tale told by the Celtic
Generals during their Christmas season. The age of Gallic Swordsmen,
the age of Knights, the age of Cavalry, the age of Tanks, the age of
Modern Armor. With these five ages, the generals wondered if it could
be done with only five cities. One intrepid soul (or was it one
foolhardy soul) stepped forth to try - his name was Braveheart.
(Charis Braveheart, to be precise, but none thought a name meaning
"grace" would befit a bloodthirsty warmonger!)
Here is the picture of the start of his reign...
Braveheart liked starting on a river, but he couldn't stomach being
off the coast but having coastal waters. For cultural game I might go
coast, but for conquest, he chose inland (blue dot). The very first thing
he set his sights on was the working of Iron, to train the ultimate
fighting machine (and to be sure a source of iron lay within the
spheres of the five cities!) Realizing the task is beyond his own
abilities, he makes an offering to above, chopping down a forest
right away to start a temple. His other generals thought this
peculiar behavior, but he said something about people treating you
nicer when you gave the appearance of being cultured. He vowed to
follow this up with straight expansion and military training.
Just over a millenium later (2900BC), no research was done, but a hut
of pleasant barbarians taught him the art of making clay vessels,
Pottery. It is good timing in that we were just about to produce
a settler and see wheat and dual cattle nearby!
Just as Braveheart was wondering if he was on an island, we run into the
borders of China in 2270BC. We see gems there. Luxuries. There's a thought!
We have NONE nearby and without lux, the people are so sad, and have no
wares to sell. The first of many bold moves - we found Richborough *way*
out from the other cities to snag the gems. It will be our frontier town,
and if it is never sacked, Braveheart himself will be surprised. The Chinese
know all we know, plus Bronze Working, Masonry, Wheel, Mysticism.
Off to the west we see the colored markings of some nation, but can't make
it out. German? Babylonian? Just after we read a millenial report that
lists our neighbors on this globe. In order of Happiness... Korea, Iroquois,
China, Americans, Ottomans, Vikings, Babylonians, and... our Celts.
(Ah, that is Korean blue, not Germany or Babylon!) That same year Babylon
completes the Pyramids. We go about in peace, with nothing to trade, and
nothing to do but slowly (so slowly) build up our tiny empire.
A hundred years later, contact with Celts has been traded around. Good thing
because we're not doing well exploring and can't afford it. Braveheart is
glad at this point he is "playing the world." We *NEED* to finish Iron
Working before founding a city with our next and last settler! (It's 1870BC)
Eighty years later we learn Mysticism from a hut, and soon after Trondheim
finishes something called the Oracle.
Three hundred years pass, and it's as if the Celtic nation is in slow motion.
We don't even know the Wheel!!! The Babs sell such knowledge to us out of
pity. Thankfully we DO have horses once Camulodunum expands.
Korea founds on our penninsula from across the water, lovely. (1200 BC)
At the turn of the next millenium we see someone finishing the Great Wall,
and we finally see where iron is located. Down south, probably too far down
south to hold. Braveheart is feeling a bit down. Korea notices this and
demands tribute!! We give in, don't we? What else can we do? Not Braveheart!!
He figures they're seeing what we're made of and will pounce only if they
see us flinch. (Besides, cough, it's a test game not looking too good, and
today seems like a good day to die!) We refuse and...
... they were bluffing! (Oh my!! I never knew they did that on deity?! I've
always given in when this weak!) In case they start thinking funny, we buy
Horseback riding for gpt from them.
Soon after, in 900BC, the Ottomans found a city in our first ring, which will,
on expansion, cut off the route to our southern city!
Here is a shot of our meager Golden Rings, along with this Orange blight!
Things to note- China aggressively settled to take the gems from Richborough.
Besides Entremont, here are our cities:
- Alesia (2510BC) has a cattle, one wheat, two gold hills, is our only coastal city.
- Lugdunum (2310BC) has two wheat, a hill, no overlap with capital
- Camulodunum (2030BC) has horses and two cows
- Iron is not yet hooked up, but it's on hill next to Richborough (1025BC)
By 775BC, Korea has finished the Lighthouse and most cascade toward the Library.
We've been pumping warriors non-stop (albeit slowly) and we're now actually
stronger than America, equal to Babylonians. Alas, 10 units more than allowed
and a real financial burden.
In 610 BC our *FIRST* Gallic Sword is made! Um... JUST as several AI leaders
have changed clothes to "Middle Age". Some swordsman rush, eh??? First sword
appears and they're ALREADY at Feudalism. (Gasp, sigh, sputter) In fact,
eighty years later Koreans are starting Sun Tzu and we've not had our first
war yet in a conquest game. Next the Iro's finish the GL, the Ottomans finish
the Hanging Garden, and our deal with Korea ends. They're thin, at war with
America and Iro.
In 430 BC we now have FOUR Gallic Swords (GS), and our treasury is running
dangerously low from the upkeep! Treasury is 11g but deficit of -5gpt! Oh MY
are we backwards on tech!! It's time to start a war, lest we starve to death.
... We tell Korea to get OFF our land ...
(To be continued soon)
Charis Braveheart
the only successful win condition was... conquest. Whether for fear
of insanity or for busy schedules, it has not yet come to pass. After
LK36 became non-5CC I wanted to test the idea. I spoke against using
the Celts as their UU would be mistimed, both due to despotism and the
speed the AI gets to Feudalism. So I thought I would test the Celts...
This report is the tale of this Deity 5CC quest...
"A Celtic Christmas Tale" - Part One, the Five Golden Ages
Five golden rings, five golden ages, so was the tale told by the Celtic
Generals during their Christmas season. The age of Gallic Swordsmen,
the age of Knights, the age of Cavalry, the age of Tanks, the age of
Modern Armor. With these five ages, the generals wondered if it could
be done with only five cities. One intrepid soul (or was it one
foolhardy soul) stepped forth to try - his name was Braveheart.
(Charis Braveheart, to be precise, but none thought a name meaning
"grace" would befit a bloodthirsty warmonger!)
Here is the picture of the start of his reign...

Braveheart liked starting on a river, but he couldn't stomach being
off the coast but having coastal waters. For cultural game I might go
coast, but for conquest, he chose inland (blue dot). The very first thing
he set his sights on was the working of Iron, to train the ultimate
fighting machine (and to be sure a source of iron lay within the
spheres of the five cities!) Realizing the task is beyond his own
abilities, he makes an offering to above, chopping down a forest
right away to start a temple. His other generals thought this
peculiar behavior, but he said something about people treating you
nicer when you gave the appearance of being cultured. He vowed to
follow this up with straight expansion and military training.
Just over a millenium later (2900BC), no research was done, but a hut
of pleasant barbarians taught him the art of making clay vessels,
Pottery. It is good timing in that we were just about to produce
a settler and see wheat and dual cattle nearby!
Just as Braveheart was wondering if he was on an island, we run into the
borders of China in 2270BC. We see gems there. Luxuries. There's a thought!
We have NONE nearby and without lux, the people are so sad, and have no
wares to sell. The first of many bold moves - we found Richborough *way*
out from the other cities to snag the gems. It will be our frontier town,
and if it is never sacked, Braveheart himself will be surprised. The Chinese
know all we know, plus Bronze Working, Masonry, Wheel, Mysticism.
Off to the west we see the colored markings of some nation, but can't make
it out. German? Babylonian? Just after we read a millenial report that
lists our neighbors on this globe. In order of Happiness... Korea, Iroquois,
China, Americans, Ottomans, Vikings, Babylonians, and... our Celts.
(Ah, that is Korean blue, not Germany or Babylon!) That same year Babylon
completes the Pyramids. We go about in peace, with nothing to trade, and
nothing to do but slowly (so slowly) build up our tiny empire.
A hundred years later, contact with Celts has been traded around. Good thing
because we're not doing well exploring and can't afford it. Braveheart is
glad at this point he is "playing the world." We *NEED* to finish Iron
Working before founding a city with our next and last settler! (It's 1870BC)
Eighty years later we learn Mysticism from a hut, and soon after Trondheim
finishes something called the Oracle.
Three hundred years pass, and it's as if the Celtic nation is in slow motion.
We don't even know the Wheel!!! The Babs sell such knowledge to us out of
pity. Thankfully we DO have horses once Camulodunum expands.
Korea founds on our penninsula from across the water, lovely. (1200 BC)
At the turn of the next millenium we see someone finishing the Great Wall,
and we finally see where iron is located. Down south, probably too far down
south to hold. Braveheart is feeling a bit down. Korea notices this and
demands tribute!! We give in, don't we? What else can we do? Not Braveheart!!
He figures they're seeing what we're made of and will pounce only if they
see us flinch. (Besides, cough, it's a test game not looking too good, and
today seems like a good day to die!) We refuse and...
... they were bluffing! (Oh my!! I never knew they did that on deity?! I've
always given in when this weak!) In case they start thinking funny, we buy
Horseback riding for gpt from them.
Soon after, in 900BC, the Ottomans found a city in our first ring, which will,
on expansion, cut off the route to our southern city!
Here is a shot of our meager Golden Rings, along with this Orange blight!

Things to note- China aggressively settled to take the gems from Richborough.
Besides Entremont, here are our cities:
- Alesia (2510BC) has a cattle, one wheat, two gold hills, is our only coastal city.
- Lugdunum (2310BC) has two wheat, a hill, no overlap with capital
- Camulodunum (2030BC) has horses and two cows
- Iron is not yet hooked up, but it's on hill next to Richborough (1025BC)
By 775BC, Korea has finished the Lighthouse and most cascade toward the Library.
We've been pumping warriors non-stop (albeit slowly) and we're now actually
stronger than America, equal to Babylonians. Alas, 10 units more than allowed
and a real financial burden.
In 610 BC our *FIRST* Gallic Sword is made! Um... JUST as several AI leaders
have changed clothes to "Middle Age". Some swordsman rush, eh??? First sword
appears and they're ALREADY at Feudalism. (Gasp, sigh, sputter) In fact,
eighty years later Koreans are starting Sun Tzu and we've not had our first
war yet in a conquest game. Next the Iro's finish the GL, the Ottomans finish
the Hanging Garden, and our deal with Korea ends. They're thin, at war with
America and Iro.
In 430 BC we now have FOUR Gallic Swords (GS), and our treasury is running
dangerously low from the upkeep! Treasury is 11g but deficit of -5gpt! Oh MY
are we backwards on tech!! It's time to start a war, lest we starve to death.
... We tell Korea to get OFF our land ...
(To be continued soon)
Charis Braveheart