CommandoBob
AbstractArt
(This game is now finished.)
This is my second Monarch game. It is on a Huge map; all other settings are random, including my civ. It is PTW, v1.27f, completed un-modded.
(My first Monarch game was on a Tiny map; all settings random. I got Rome and continents. Egypt and Aztecs were on my continent; Korea all alone on the other one. I destroyed Egypt, beat up on the Aztecs; saw I could not get ahead of Korea by force of arms, built the United Nations and was elected world leader in 1940. My other games have been at Chieftain.)
The Game Events and Decisions so far
Luck of the draw gave me the Arabs.
Arabs???
Yes, the >gnash teeth< Arabs. Expansionist. Religious. “E” plus “R” equals “er, ah, thanks, I think”. The Arabs are so well respected that they have not one, not two Civ Specific Articles on them in the War Academy, but a total of none. Nada. Zilch. Null. I am not even sure of Unique Unit. Kamikaze Camels?
We have reviews of the Aztecs (Military and Religious) and the Americans (Expansionist and Industrious). But not the Arabs. Obviously, they are not on the “A” team.
(Later I did find the review by Zardnaar. I began to feel better.)
I accepted that I would be “Commando Osama-bin-Bobby” and looked at the starting position. Ugh!
I made lemonade from this lemon of a start and played until 1075 BC. At that point I had a few cities and had met enough people to conclude that this was a Pangea map. But I also got the impression that I was in over my head. I was behind in Tech (expected), hemmed in by neighbors that wanted to build next to me and not at all sure of the wisdom of my city placements.
So I decided to ask for help.
My Plan
1. Restart from the git-go.
2. Play ten turns at a time; post a save and ask for advice.
3. Play this game twice a week; posting on Tuesdays and Saturdays.
4. Document what I do like a Succession Game, which in turn will force me to pay attention to what I am doing.
I considered just posting the save at 1075 BC and taking the game forward from that point. But after reading the analysis given to the starting position of Game Of The Month 47 (Germans, Monarch, Small, Archipelago) I decided I would be wiser to restart and get input from others.
Game Stats
Version: PTW 1.27f
Difficultly: Monarch
World Size: Huge
World Settings: Random
Barbarians: Raging
Civ: Arab (Random)
Historical Setup: No
Opponents : Random
AI aggression: Unmodified
Victory: All conditions enabled. Have not selected a specific victory condition to achieve; that will happen in the course of the game. Surviving until 2050 AD will count as a personal victory.
4000 BC
My immediate issue is where to plant my first city. If I plant here I have access to two cows, which is good, but I need an aqueduct to get past size 6. If I place my capital next to the river on the plains I will get access to one cow in ten turns when my cultural borders expand, probably get the second cow on the second expansion and either way grow to size 12 with no problem.
My earlier decision was that a large city was better than a first-turn city, so I moved my settler to the plain. I roaded the cow to the east, roaded to the city and then irrigated both tiles.
Original Save, 4000BC, no movement
This is my second Monarch game. It is on a Huge map; all other settings are random, including my civ. It is PTW, v1.27f, completed un-modded.
(My first Monarch game was on a Tiny map; all settings random. I got Rome and continents. Egypt and Aztecs were on my continent; Korea all alone on the other one. I destroyed Egypt, beat up on the Aztecs; saw I could not get ahead of Korea by force of arms, built the United Nations and was elected world leader in 1940. My other games have been at Chieftain.)
The Game Events and Decisions so far
Luck of the draw gave me the Arabs.
Arabs???
Yes, the >gnash teeth< Arabs. Expansionist. Religious. “E” plus “R” equals “er, ah, thanks, I think”. The Arabs are so well respected that they have not one, not two Civ Specific Articles on them in the War Academy, but a total of none. Nada. Zilch. Null. I am not even sure of Unique Unit. Kamikaze Camels?
We have reviews of the Aztecs (Military and Religious) and the Americans (Expansionist and Industrious). But not the Arabs. Obviously, they are not on the “A” team.
(Later I did find the review by Zardnaar. I began to feel better.)
I accepted that I would be “Commando Osama-bin-Bobby” and looked at the starting position. Ugh!
I made lemonade from this lemon of a start and played until 1075 BC. At that point I had a few cities and had met enough people to conclude that this was a Pangea map. But I also got the impression that I was in over my head. I was behind in Tech (expected), hemmed in by neighbors that wanted to build next to me and not at all sure of the wisdom of my city placements.
So I decided to ask for help.
My Plan
1. Restart from the git-go.
2. Play ten turns at a time; post a save and ask for advice.
3. Play this game twice a week; posting on Tuesdays and Saturdays.
4. Document what I do like a Succession Game, which in turn will force me to pay attention to what I am doing.
I considered just posting the save at 1075 BC and taking the game forward from that point. But after reading the analysis given to the starting position of Game Of The Month 47 (Germans, Monarch, Small, Archipelago) I decided I would be wiser to restart and get input from others.
Game Stats
Version: PTW 1.27f
Difficultly: Monarch
World Size: Huge
World Settings: Random
Barbarians: Raging
Civ: Arab (Random)
Historical Setup: No
Opponents : Random
AI aggression: Unmodified
Victory: All conditions enabled. Have not selected a specific victory condition to achieve; that will happen in the course of the game. Surviving until 2050 AD will count as a personal victory.
4000 BC
My immediate issue is where to plant my first city. If I plant here I have access to two cows, which is good, but I need an aqueduct to get past size 6. If I place my capital next to the river on the plains I will get access to one cow in ten turns when my cultural borders expand, probably get the second cow on the second expansion and either way grow to size 12 with no problem.
My earlier decision was that a large city was better than a first-turn city, so I moved my settler to the plain. I roaded the cow to the east, roaded to the city and then irrigated both tiles.
Original Save, 4000BC, no movement