Chinese city placement?

faulah

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I'm just beginning a viceroy game as the Chinese, and am wondering which tiles are the best to have cities on in China (the best for gold, production, et cetera).
As many suggestions as possible are welcome, as I'll be eventually needing eight of them for the UHV.
Thanks.
 
Well there are a lot of different approaches and ways you can try for the UHV, For example if you plan on building the great lighthouse you'd want more coastal cities than usual, and if you plan on conquering Japan then you can count on having 2/3 cities there and therefor you will need less on your mainland. Just so you know you can build more than eight and then they won't all need to have 2 temples, some can go on with only 1 temple (useful if some cities don't have good production and are built for science/economic benefits).
 
If you're playing 3000BC, Beijing, Luoyang, Hangzhou, Guangzhou, Kunming, capture or build Seoul, Dalian (or Shenyang but you'll have to spread religion there since it's not on the coast) and Chengdu (least productive city but chop some trees and you'll get the temples). I don't really like Xian since it is very mountain-locked and misses out on some centrally located resources (silk, deer).
 
If you're playing 3000BC, Beijing, Luoyang, Hangzhou, Guangzhou, Kunming, capture or build Seoul, Dalian (or Shenyang but you'll have to spread religion there since it's not on the coast) and Chengdu (least productive city but chop some trees and you'll get the temples). I don't really like Xian since it is very mountain-locked and misses out on some centrally located resources (silk, deer).
It's hard to go wrong if you just make sure you have at least 2 food resources for every city. There's enough to go around but don't build in mongolia's area, you can't lose any cities for UHV. The rapid expansion required is difficult to balance economically.
http://rhye.civfanatics.net/civ4/rfc-atlas.htm

I usually make Taipei, it has ample food resources and becomes a gold and research place dependent on whipping for production (build a workshop or cottage on okinawa).
 
In the wiki I suggested placement for two cities (while building Beijing on the spot of course). You can also put another one near copper. But don't go building like crazy, too many cities will hurt you. And if you can take Japan you'll get 2 or 3 more.
 
For me it's Peking, Sian, Kiuhfau, Loyang, Hangchow, Canton, Kweiyang, Dairen for 600 BC
3000 BC is a bit different, I settle Shanghai and a city SE of Loyang, also Taipei
 
I'd say, Beijing (on the coast), Sanshan, Shanghai, Fuzhou, Guangzhou, Haojing, Luoyang, Hanchang (Seoul, captured) for UHV.
If played properly, it will let you "virtually" win by 365 AD on Monarch.
If not for UHV, don't build Haojing, move Luoyang to 1S, and build Kyouto, Edo (the Japanese can be wiped out by Chariots, so don't bother trying to build a city in the South too early just to get copper), and Hanoi (don't build too early, or Khmer will get it).
 
It's hard to go wrong if you just make sure you have at least 2 food resources for every city. There's enough to go around but don't build in mongolia's area, you can't lose any cities for UHV. The rapid expansion required is difficult to balance economically.

What would be a desirable rate of expansion? Any tips on not screwing myself? last time I waited too long between cites, made a push and by the end I had not only failed the UHV, my research rate was at 40%.
 
What would be a desirable rate of expansion? Any tips on not screwing myself? last time I waited too long between cites, made a push and by the end I had not only failed the UHV, my research rate was at 40%.
I play a game with China in 3000BC trying to discover America before the Europeans. Found many cities ruin your economy and ruin my game. :(
I founded some of the cities proposed here, Guangzhou, Dairen, captured Seoul, etc. and my economy go totally down.

Guys, can you advise me as get a scientifically advanced China and discover America before the europeans? I've been playing Rhyes and Fall for some weeks and I'm not an experienced player.
 
Here's a few China tips:

- When your workers don't have anything better to do, send them to forests and have them start chopping, but cancel the orders the turn before they finish. You can then chop in one turn later on. This is especially useful for getting libraries as fast as possible.

- Rome and Carthage (and Greece after they get Alphabet) are great tech trading partners. It's all right if they only accept one-sided trades, since they can't keep up with you in the long run (and they'll probably be overrun by barbarians anyway). Just have your starting warrior head over there and keep it there.

- You can get Mathematics by using a Great Scientist, which frees up your actual research for other things. It's also possible to get Calendar by finishing the Oracle right after that. Sometimes India will build it before then, but that doesn't happen too often in the middle difficulty level.

Putting all this together, one plan is to research Bronze Working, then Animal Husbandry, then Writing. If you've done the partial chopping, you can get a Library in Beijing right after that. Make two scientists when you can, and you should get the Great Scientist around turn 85. In the meantime, research Fishing, Sailing, Meditation, Priesthood. Then get Mathematics (Great Scientist) and Calendar (Oracle) and you're pretty much set happiness-wise and commerce-wise. Trade for whatever else you need from the Europeans, go conquer Japan, and build the Great Wall and the rest is easy.

The cities I used were

Beijing (on the coast)
Sanshan (1 east of wheat)
Hancheng (SE corner of Korea, not where the independent city appears)
Nagano (captured from Japan - Edo is just as good)
Hanoi
Kaifeng
Chengdu
Fuzhou
 
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