You may lack permission as a user or it may be set to Read Only. If it's being reset, maybe Read Only is the solution instead.I got BUG can't change INI file problem, any idea of the cause?
You mean Xyth? He's been on Discord since 2022, but no, he burned out and never fixed diplomacy. He did post the source code, though - that's how I was able to compile 3 and 4 ring working range DLLs. If it's just attitude penalties you are bothered by, I disabled those as a crutch available here. In what little testing I've done switching religion stopped being a berserk button, but maybe I should return penalty for refusing to adopt one applied in broad brushstrokes.@mr. Smith
I know this is the wrong thread, but I haven't seen anyone else with HRW links. So a couple of questions if you don't mind.
1) Have you or anyone in your discord heard from Xanth? I've tried a few PM's, but got no response.
2) Did you or anyone in your Discord crew fix the Diplo issues from Xanth's last release?
As far as I know, Xanth never tossed up a patch for his last rev to fix some problems. Kind of bummed about it, as it was one of my favorite mods to play. The Diplo issues plaguing it just killed any interest in playing the mod.
Anyway, appreciate any info if you would please. Thx.
Drak.
Why not join multiplayer, then? Honestly, "AI" is still terrible even with addition of K-mod - after skimming the DLL it's ever more obvious to me. Had to write 2 game options to prevent it from allocating commerce to culture and espionage already in Ancient era. Never actually found a mechanism to stop it pinching pennies of maintenance for potential cities at a cost of real jackpots.The Diplo issues plaguing it just killed any interest in playing the mod.
You mean cities with 4 rings working area?though - that's how I was able to compile 3 and 4 ring working range DLLs.
Mylon's code is still around. Mod's thread. He also made culture levels provide health and happiness. There were other ambitious area variations, but I stuck to morbidly obese crosses.You mean cities with 4 rings working area?
I may want that too...
Yeah, lol, meant Xyth.You mean Xyth? He's been on Discord since 2022, but no, he burned out and never fixed diplomacy. He did post the source code, though - that's how I was able to compile 3 and 4 ring working range DLLs. If it's just attitude penalties you are bothered by, I disabled those as a crutch available here. In what little testing I've done switching religion stopped being a berserk button, but maybe I should return penalty for refusing to adopt one applied in broad brushstrokes.
Why not join multiplayer, then? Honestly, "AI" is still terrible even with addition of K-mod - after skimming the DLL it's ever more obvious to me. Had to write 2 game options to prevent it from allocating commerce to culture and espionage already in Ancient era. Never actually found a mechanism to stop it pinching pennies of maintenance for potential cities at a cost of real jackpots.
That's just down right scary on mountain/hill maps with the Inca. In all of my games with the Inca involved, if they have the terrain, the game just gets nasty evil.You mean cities with 4 rings working area?
I may want that too...
Alright, uploaded it here.Your link states content no longer available.
Well, you can kinda break even on Monarch or there's also an option of relocking sliders behind some tech like in BTS, but I'd rather have a structural solution. Except I made like 5 attempts and failed, could've been 111% basic GP weight interfering or maybe GP emphasis is broken for AI - devaluing EP trifold didn't help and even 50% commerce weight on top of it wasn't enough.Agree on the com-cul issues, but still had fun with the mod.
Hasn't played since August, so just gathering on holidays would be a step forward.I'll occasionally get to multi with my boys on holidays, but that's about all.
Assets to History Rewritten folder, subfolders already match the required path.Where do I extract that file to? Lol, I haven't modded in ages.
AIs excessively break agreements and then cause an attitude penalty meant for when you break them. There were also instances when a vertical strip of tiles becomes unrevealable - he said he attempted to fix this one, but doesn't remember whether he succeeded. I certainly encountered singular unrevealable tiles after that. Those are the biggest ones, there is also a penalty for switching religion to a different than AI's that doesn't seem to wear off and you can easily found a ton of them by Medieval. And guaranteed success for Proselytism doesn't account for missionary's owner. Oh, and Well was broken, but I fixed that one.What went wrong with xyth latest version?