Chronicles of Mankind

You mean CTD? Do they always happen at the same point or loading a savegame helps you to continue?


Sometimes it's just a flat CTD, no message or freezeup. Sometimes it'll happen during an end turn, sometimes it'll happen if I click on something or even just move the mouse. Sometimes it gives me a generic Runtime Error message,


The only pattern I see sometimes is that it will crash during an Autosave turn, but it still keeps the save so I can usually just re-open the game and start where I left off
 
Sometimes it's just a flat CTD, no message or freezeup. Sometimes it'll happen during an end turn, sometimes it'll happen if I click on something or even just move the mouse. Sometimes it gives me a generic Runtime Error message,


The only pattern I see sometimes is that it will crash during an Autosave turn, but it still keeps the save so I can usually just re-open the game and start where I left off
I experienced such things too. I believe these are also memory issues even though we don't get a MAF error.
 
Hi, was testing this mod out. Set up a custom game with the "No Quantum Era" option turned on and noticed over a couple test games the AI wasn't progressing at all. I realized that Future Tech was immediately available to research from the start with the "No Quantum Era" option on and when I got enough EPs over a neighbor, they were just hung up doing a 2000 turn tech and not making any actual progress. Any way to fix this myself? Enjoying the mod otherwise.
 
Hi, was testing this mod out. Set up a custom game with the "No Quantum Era" option turned on and noticed over a couple test games the AI wasn't progressing at all. I realized that Future Tech was immediately available to research from the start with the "No Quantum Era" option on and when I got enough EPs over a neighbor, they were just hung up doing a 2000 turn tech and not making any actual progress. Any way to fix this myself?
Oh! I see what has to be the problem...
I think I know how to solve it.
Please try to replace the original file with one attached.
Let me know how it worked.
 

Attachments

Just kind of a general question; I'm trying a game now without Revolutions at all, it's been fairly stable and balanced, I'm usually being beaten out from the top spot by other civs and having to engage in actual diplomacy to weasel out of losing a war (or bribing other civs to declare war on my enemies),

But what I'm noticing is that despite there being fewer civs on the map and no risk of revolutions, AI civs aren't expanding as far and fast as they can now with more empty land. At that point, should I lower the map size so they aren't so far spread out from each other?
 
Just kind of a general question; I'm trying a game now without Revolutions at all, it's been fairly stable and balanced, I'm usually being beaten out from the top spot by other civs and having to engage in actual diplomacy to weasel out of losing a war (or bribing other civs to declare war on my enemies),

But what I'm noticing is that despite there being fewer civs on the map and no risk of revolutions, AI civs aren't expanding as far and fast as they can now with more empty land. At that point, should I lower the map size so they aren't so far spread out from each other?
Barbarian Civs option? :)
 
Barbarian Civs option? :)
Yuppers. Huge to giant map, cut starting civ's by half, check the BC box. I usually play mara speed, and set city options to size 6. This allow my inner megalomaniac to extol the virtues of world domination. After all, it's my world, why shouldn't I be allowed to claim it :D
 
I have Barbarian civs enabled but after some point they seem to just stop spawning. There's a whole island on my current map that is full of barbarian cities and only one other Civ has colonized it with just a single city
 
Hi :)
I recently came back to the mod. I have fresh installed in a new PC, and I think the icons in the city bar are missing:

1752979161562.png


For example, in this city, that is unhealthy, There should be a unhealthy face icon, shouldn't it?

I have checked the BUG configuration, but didn't find anything related to City bar icons.

I am using the Steam game (I have already set Steam to use the original release).

1752979460926.png

I attach save file.



Any clue?

Thanks very much in advance.
 

Attachments

Having an issue where Ranged Bombardment will not turn off. It's not present as an option in the in-game BUG menu, and disabling it with the GlobalDefineAlt XML file and the .ini file for RevDCM doesn't work either.
 
some more minor things i'm noticing


Can anything be done with regards to Electric Railroad model? Right now they're identical to regular Railroad and it makes upgrading from Railroad to Electric Railroad a little difficult


Is the option to speed up battle animations stable for this mod? It says it may be unstable but is that current or a holdover from RoM?


Ranged Bombardment doesn't turn off like DernSquirrels said


I keep forgetting even though this has been in the mod for literally decades at this point and it's so incredibly minor, but some of the Barbarian city names are done wrong, like there's names like "Cantonese" and "Ceylonese" and "Libyan", but shouldn't they be "Canton", "Ceylon", and "Libya"?
 
Can anything be done with regards to Electric Railroad model? Right now they're identical to regular Railroad and it makes upgrading from Railroad to Electric Railroad a little difficult
Working on it:
1753866876057.png

It's too blue...
 
Electric Railroads from afar...
1753870482097.png

...and from up-close
1753870507529.png

The difference isn't so visible now but at least it doesn't look like water.
Will be included in next patch.
 
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