antgeorg1982
Chieftain
Yeah I know. 8 is enough for me.
You mean CTD? Do they always happen at the same point or loading a savegame helps you to continue?
I experienced such things too. I believe these are also memory issues even though we don't get a MAF error.Sometimes it's just a flat CTD, no message or freezeup. Sometimes it'll happen during an end turn, sometimes it'll happen if I click on something or even just move the mouse. Sometimes it gives me a generic Runtime Error message,
The only pattern I see sometimes is that it will crash during an Autosave turn, but it still keeps the save so I can usually just re-open the game and start where I left off
Setting a negative weight, if it even works this way.Any way to fix this myself?
Oh! I see what has to be the problem...Hi, was testing this mod out. Set up a custom game with the "No Quantum Era" option turned on and noticed over a couple test games the AI wasn't progressing at all. I realized that Future Tech was immediately available to research from the start with the "No Quantum Era" option on and when I got enough EPs over a neighbor, they were just hung up doing a 2000 turn tech and not making any actual progress. Any way to fix this myself?
Worked like a charm, thanks chief.Oh! I see what has to be the problem...
I think I know how to solve it.
Please try to replace the original file with one attached.
Let me know how it worked.
Happy to hear that.Worked like a charm, thanks chief.
Barbarian Civs option?Just kind of a general question; I'm trying a game now without Revolutions at all, it's been fairly stable and balanced, I'm usually being beaten out from the top spot by other civs and having to engage in actual diplomacy to weasel out of losing a war (or bribing other civs to declare war on my enemies),
But what I'm noticing is that despite there being fewer civs on the map and no risk of revolutions, AI civs aren't expanding as far and fast as they can now with more empty land. At that point, should I lower the map size so they aren't so far spread out from each other?
Yuppers. Huge to giant map, cut starting civ's by half, check the BC box. I usually play mara speed, and set city options to size 6. This allow my inner megalomaniac to extol the virtues of world domination. After all, it's my world, why shouldn't I be allowed to claim itBarbarian Civs option?![]()
Hmmm... It does work on my end:
View attachment 737673
Where did you install the mod?
You installed the patch too, right? Make sure that the python files go to the right directories.
Working on it:Can anything be done with regards to Electric Railroad model? Right now they're identical to regular Railroad and it makes upgrading from Railroad to Electric Railroad a little difficult